gbdk-releases/sdcc/as/z80/z80pst.c
2015-01-10 16:25:09 +01:00

180 lines
5 KiB
C

/* z80pst.c */
/*
* (C) Copyright 1989-1995
* All Rights Reserved
*
* Alan R. Baldwin
* 721 Berkeley St.
* Kent, Ohio 44240
*/
/*
* Extensions: P. Felber
*/
#include <stdio.h>
#include <setjmp.h>
#include "asm.h"
#include "z80.h"
struct mne mne[] = {
/* machine */
/* system */
{ NULL, "CON", S_ATYP, 0, A_CON },
{ NULL, "OVR", S_ATYP, 0, A_OVR },
{ NULL, "REL", S_ATYP, 0, A_REL },
{ NULL, "ABS", S_ATYP, 0, A_ABS|A_OVR },
{ NULL, "NOPAG", S_ATYP, 0, A_NOPAG },
{ NULL, "PAG", S_ATYP, 0, A_PAG },
{ NULL, ".byte", S_BYTE, 0, 0 },
{ NULL, ".db", S_BYTE, 0, 0 },
{ NULL, ".word", S_WORD, 0, 0 },
{ NULL, ".dw", S_WORD, 0, 0 },
{ NULL, ".df", S_FLOAT, 0, 0 },
{ NULL, ".ascii", S_ASCII, 0, 0 },
{ NULL, ".asciz", S_ASCIZ, 0, 0 },
{ NULL, ".blkb", S_BLK, 0, 1 },
{ NULL, ".ds", S_BLK, 0, 1 },
{ NULL, ".blkw", S_BLK, 0, 2 },
{ NULL, ".page", S_PAGE, 0, 0 },
{ NULL, ".title", S_TITLE, 0, 0 },
{ NULL, ".sbttl", S_SBTL, 0, 0 },
{ NULL, ".globl", S_GLOBL, 0, 0 },
{ NULL, ".area", S_DAREA, 0, 0 },
{ NULL, ".even", S_EVEN, 0, 0 },
{ NULL, ".odd", S_ODD, 0, 0 },
{ NULL, ".if", S_IF, 0, 0 },
{ NULL, ".else", S_ELSE, 0, 0 },
{ NULL, ".endif", S_ENDIF, 0, 0 },
{ NULL, ".include", S_INCL, 0, 0 },
{ NULL, ".radix", S_RADIX, 0, 0 },
{ NULL, ".org", S_ORG, 0, 0 },
{ NULL, ".module", S_MODUL, 0, 0 },
{ NULL, ".ascis", S_ASCIS, 0, 0 },
/* z80 / hd64180 */
{ NULL, "ld", S_LD, 0, 0x40 },
{ NULL, "call", S_CALL, 0, 0xC4 },
{ NULL, "jp", S_JP, 0, 0xC2 },
{ NULL, "jr", S_JR, 0, 0x18 },
#ifndef GAMEBOY
{ NULL, "djnz", S_DJNZ, 0, 0x10 },
#endif /* GAMEBOY */
{ NULL, "ret", S_RET, 0, 0xC0 },
{ NULL, "bit", S_BIT, 0, 0x40 },
{ NULL, "res", S_BIT, 0, 0x80 },
{ NULL, "set", S_BIT, 0, 0xC0 },
{ NULL, "inc", S_INC, 0, 0x04 },
{ NULL, "dec", S_DEC, 0, 0x05 },
{ NULL, "add", S_ADD, 0, 0x80 },
{ NULL, "adc", S_ADC, 0, 0x88 },
{ NULL, "sub", S_SUB, 0, 0x90 },
{ NULL, "sbc", S_SBC, 0, 0x98 },
{ NULL, "and", S_AND, 0, 0xA0 },
{ NULL, "cp", S_AND, 0, 0xB8 },
{ NULL, "or", S_AND, 0, 0xB0 },
{ NULL, "xor", S_AND, 0, 0xA8 },
#ifndef GAMEBOY
{ NULL, "ex", S_EX, 0, 0xE3 },
#endif /* GAMEBOY */
{ NULL, "push", S_PUSH, 0, 0xC5 },
{ NULL, "pop", S_PUSH, 0, 0xC1 },
#ifndef GAMEBOY
{ NULL, "in", S_IN, 0, 0xDB },
{ NULL, "out", S_OUT, 0, 0xD3 },
#endif /* GAMEBOY */
{ NULL, "rl", S_RL, 0, 0x10 },
{ NULL, "rlc", S_RL, 0, 0x00 },
{ NULL, "rr", S_RL, 0, 0x18 },
{ NULL, "rrc", S_RL, 0, 0x08 },
{ NULL, "sla", S_RL, 0, 0x20 },
{ NULL, "sra", S_RL, 0, 0x28 },
{ NULL, "srl", S_RL, 0, 0x38 },
{ NULL, "rst", S_RST, 0, 0xC7 },
#ifndef GAMEBOY
{ NULL, "im", S_IM, 0, 0xED },
#endif /* GAMEBOY */
{ NULL, "ccf", S_INH1, 0, 0x3F },
{ NULL, "cpl", S_INH1, 0, 0x2F },
{ NULL, "daa", S_INH1, 0, 0x27 },
{ NULL, "di", S_INH1, 0, 0xF3 },
{ NULL, "ei", S_INH1, 0, 0xFB },
#ifndef GAMEBOY
{ NULL, "exx", S_INH1, 0, 0xD9 },
#endif /* GAMEBOY */
{ NULL, "nop", S_INH1, 0, 0x00 },
{ NULL, "halt", S_INH1, 0, 0x76 },
{ NULL, "rla", S_INH1, 0, 0x17 },
{ NULL, "rlca", S_INH1, 0, 0x07 },
{ NULL, "rra", S_INH1, 0, 0x1F },
{ NULL, "rrca", S_INH1, 0, 0x0F },
{ NULL, "scf", S_INH1, 0, 0x37 },
#ifndef GAMEBOY
{ NULL, "cpd", S_INH2, 0, 0xA9 },
{ NULL, "cpdr", S_INH2, 0, 0xB9 },
{ NULL, "cpi", S_INH2, 0, 0xA1 },
{ NULL, "cpir", S_INH2, 0, 0xB1 },
{ NULL, "ind", S_INH2, 0, 0xAA },
{ NULL, "indr", S_INH2, 0, 0xBA },
{ NULL, "ini", S_INH2, 0, 0xA2 },
{ NULL, "inir", S_INH2, 0, 0xB2 },
{ NULL, "ldd", S_INH2, 0, 0xA8 },
{ NULL, "lddr", S_INH2, 0, 0xB8 },
{ NULL, "ldi", S_INH2, 0, 0xA0 },
{ NULL, "ldir", S_INH2, 0, 0xB0 },
{ NULL, "neg", S_INH2, 0, 0x44 },
{ NULL, "otdr", S_INH2, 0, 0xBB },
{ NULL, "otir", S_INH2, 0, 0xB3 },
{ NULL, "outd", S_INH2, 0, 0xAB },
{ NULL, "outi", S_INH2, 0, 0xA3 },
{ NULL, "reti", S_INH2, 0, 0x4D },
{ NULL, "retn", S_INH2, 0, 0x45 },
{ NULL, "rld", S_INH2, 0, 0x6F },
{ NULL, "rrd", S_INH2, 0, 0x67 },
/* 64180 */
{ NULL, ".hd64", X_HD64, 0, 0 },
{ NULL, "otdm", X_INH2, 0, 0x8B },
{ NULL, "otdmr", X_INH2, 0, 0x9B },
{ NULL, "otim", X_INH2, 0, 0x83 },
{ NULL, "otimr", X_INH2, 0, 0x93 },
{ NULL, "slp", X_INH2, 0, 0x76 },
{ NULL, "in0", X_IN, 0, 0x00 },
{ NULL, "out0", X_OUT, 0, 0x01 },
{ NULL, "mlt", X_MLT, 0, 0x4C },
{ NULL, "tst", X_TST, 0, 0x04 },
{ NULL, "tstio", X_TSTIO, S_END, 0x7 }
#else /* GAMEBOY */
{ NULL, "stop", S_STOP, 0, 0x10 },
{ NULL, "swap", S_RL, 0, 0x30 },
{ NULL, "reti", S_INH1, 0, 0xD9 },
{ NULL, "ldh", S_LDH, 0, 0xE0 },
{ NULL, "lda", S_LDA, 0, 0xE8 },
{ NULL, "ldhl", S_LDHL, S_END, 0xF }
#endif /* GAMEBOY */
};