/* z80pst.c */ /* * (C) Copyright 1989-1995 * All Rights Reserved * * Alan R. Baldwin * 721 Berkeley St. * Kent, Ohio 44240 */ /* * Extensions: P. Felber */ #include #include #include "asm.h" #include "z80.h" struct mne mne[] = { /* machine */ /* system */ { NULL, "CON", S_ATYP, 0, A_CON }, { NULL, "OVR", S_ATYP, 0, A_OVR }, { NULL, "REL", S_ATYP, 0, A_REL }, { NULL, "ABS", S_ATYP, 0, A_ABS|A_OVR }, { NULL, "NOPAG", S_ATYP, 0, A_NOPAG }, { NULL, "PAG", S_ATYP, 0, A_PAG }, { NULL, ".byte", S_BYTE, 0, 0 }, { NULL, ".db", S_BYTE, 0, 0 }, { NULL, ".word", S_WORD, 0, 0 }, { NULL, ".dw", S_WORD, 0, 0 }, { NULL, ".df", S_FLOAT, 0, 0 }, { NULL, ".ascii", S_ASCII, 0, 0 }, { NULL, ".asciz", S_ASCIZ, 0, 0 }, { NULL, ".blkb", S_BLK, 0, 1 }, { NULL, ".ds", S_BLK, 0, 1 }, { NULL, ".blkw", S_BLK, 0, 2 }, { NULL, ".page", S_PAGE, 0, 0 }, { NULL, ".title", S_TITLE, 0, 0 }, { NULL, ".sbttl", S_SBTL, 0, 0 }, { NULL, ".globl", S_GLOBL, 0, 0 }, { NULL, ".area", S_DAREA, 0, 0 }, { NULL, ".even", S_EVEN, 0, 0 }, { NULL, ".odd", S_ODD, 0, 0 }, { NULL, ".if", S_IF, 0, 0 }, { NULL, ".else", S_ELSE, 0, 0 }, { NULL, ".endif", S_ENDIF, 0, 0 }, { NULL, ".include", S_INCL, 0, 0 }, { NULL, ".radix", S_RADIX, 0, 0 }, { NULL, ".org", S_ORG, 0, 0 }, { NULL, ".module", S_MODUL, 0, 0 }, { NULL, ".ascis", S_ASCIS, 0, 0 }, /* z80 / hd64180 */ { NULL, "ld", S_LD, 0, 0x40 }, { NULL, "call", S_CALL, 0, 0xC4 }, { NULL, "jp", S_JP, 0, 0xC2 }, { NULL, "jr", S_JR, 0, 0x18 }, #ifndef GAMEBOY { NULL, "djnz", S_DJNZ, 0, 0x10 }, #endif /* GAMEBOY */ { NULL, "ret", S_RET, 0, 0xC0 }, { NULL, "bit", S_BIT, 0, 0x40 }, { NULL, "res", S_BIT, 0, 0x80 }, { NULL, "set", S_BIT, 0, 0xC0 }, { NULL, "inc", S_INC, 0, 0x04 }, { NULL, "dec", S_DEC, 0, 0x05 }, { NULL, "add", S_ADD, 0, 0x80 }, { NULL, "adc", S_ADC, 0, 0x88 }, { NULL, "sub", S_SUB, 0, 0x90 }, { NULL, "sbc", S_SBC, 0, 0x98 }, { NULL, "and", S_AND, 0, 0xA0 }, { NULL, "cp", S_AND, 0, 0xB8 }, { NULL, "or", S_AND, 0, 0xB0 }, { NULL, "xor", S_AND, 0, 0xA8 }, #ifndef GAMEBOY { NULL, "ex", S_EX, 0, 0xE3 }, #endif /* GAMEBOY */ { NULL, "push", S_PUSH, 0, 0xC5 }, { NULL, "pop", S_PUSH, 0, 0xC1 }, #ifndef GAMEBOY { NULL, "in", S_IN, 0, 0xDB }, { NULL, "out", S_OUT, 0, 0xD3 }, #endif /* GAMEBOY */ { NULL, "rl", S_RL, 0, 0x10 }, { NULL, "rlc", S_RL, 0, 0x00 }, { NULL, "rr", S_RL, 0, 0x18 }, { NULL, "rrc", S_RL, 0, 0x08 }, { NULL, "sla", S_RL, 0, 0x20 }, { NULL, "sra", S_RL, 0, 0x28 }, { NULL, "srl", S_RL, 0, 0x38 }, { NULL, "rst", S_RST, 0, 0xC7 }, #ifndef GAMEBOY { NULL, "im", S_IM, 0, 0xED }, #endif /* GAMEBOY */ { NULL, "ccf", S_INH1, 0, 0x3F }, { NULL, "cpl", S_INH1, 0, 0x2F }, { NULL, "daa", S_INH1, 0, 0x27 }, { NULL, "di", S_INH1, 0, 0xF3 }, { NULL, "ei", S_INH1, 0, 0xFB }, #ifndef GAMEBOY { NULL, "exx", S_INH1, 0, 0xD9 }, #endif /* GAMEBOY */ { NULL, "nop", S_INH1, 0, 0x00 }, { NULL, "halt", S_INH1, 0, 0x76 }, { NULL, "rla", S_INH1, 0, 0x17 }, { NULL, "rlca", S_INH1, 0, 0x07 }, { NULL, "rra", S_INH1, 0, 0x1F }, { NULL, "rrca", S_INH1, 0, 0x0F }, { NULL, "scf", S_INH1, 0, 0x37 }, #ifndef GAMEBOY { NULL, "cpd", S_INH2, 0, 0xA9 }, { NULL, "cpdr", S_INH2, 0, 0xB9 }, { NULL, "cpi", S_INH2, 0, 0xA1 }, { NULL, "cpir", S_INH2, 0, 0xB1 }, { NULL, "ind", S_INH2, 0, 0xAA }, { NULL, "indr", S_INH2, 0, 0xBA }, { NULL, "ini", S_INH2, 0, 0xA2 }, { NULL, "inir", S_INH2, 0, 0xB2 }, { NULL, "ldd", S_INH2, 0, 0xA8 }, { NULL, "lddr", S_INH2, 0, 0xB8 }, { NULL, "ldi", S_INH2, 0, 0xA0 }, { NULL, "ldir", S_INH2, 0, 0xB0 }, { NULL, "neg", S_INH2, 0, 0x44 }, { NULL, "otdr", S_INH2, 0, 0xBB }, { NULL, "otir", S_INH2, 0, 0xB3 }, { NULL, "outd", S_INH2, 0, 0xAB }, { NULL, "outi", S_INH2, 0, 0xA3 }, { NULL, "reti", S_INH2, 0, 0x4D }, { NULL, "retn", S_INH2, 0, 0x45 }, { NULL, "rld", S_INH2, 0, 0x6F }, { NULL, "rrd", S_INH2, 0, 0x67 }, /* 64180 */ { NULL, ".hd64", X_HD64, 0, 0 }, { NULL, "otdm", X_INH2, 0, 0x8B }, { NULL, "otdmr", X_INH2, 0, 0x9B }, { NULL, "otim", X_INH2, 0, 0x83 }, { NULL, "otimr", X_INH2, 0, 0x93 }, { NULL, "slp", X_INH2, 0, 0x76 }, { NULL, "in0", X_IN, 0, 0x00 }, { NULL, "out0", X_OUT, 0, 0x01 }, { NULL, "mlt", X_MLT, 0, 0x4C }, { NULL, "tst", X_TST, 0, 0x04 }, { NULL, "tstio", X_TSTIO, S_END, 0x7 } #else /* GAMEBOY */ { NULL, "stop", S_STOP, 0, 0x10 }, { NULL, "swap", S_RL, 0, 0x30 }, { NULL, "reti", S_INH1, 0, 0xD9 }, { NULL, "ldh", S_LDH, 0, 0xE0 }, { NULL, "lda", S_LDA, 0, 0xE8 }, { NULL, "ldhl", S_LDHL, S_END, 0xF } #endif /* GAMEBOY */ };