This introduces a new kconfig CONFIG_DISPLAY_INIT_PRIORITY to specify the initialization priority for display devices. Most of the display devices are using APPLICATION and CONFIG_APPLICATION_INIT_PRIORITY which is not entirely appropriate for devices. Due to linking order, the display device may be initialized after application code at same init level and priority. This results in the display device not ready to be used for application code. So this kconfig option allows the display devices to be initialized earlier if needed. For the drivers using CONFIG_APPLICATION_INIT_PRIORITY, they have been changed to use CONFIG_DISPLAY_INIT_PRIORITY instead. Note that the default value for CONFIG_DISPLAY_INIT_PRIORITY is the same as CONFIG_APPLICATION_INIT_PRIORITY at 90 to avoid any functional changes. Signed-off-by: Daniel Leung <daniel.leung@intel.com>
423 lines
12 KiB
C
423 lines
12 KiB
C
/*
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* Copyright (c) 2018 Jan Van Winkel <jan.van_winkel@dxplore.eu>
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#include <drivers/display.h>
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#include <SDL.h>
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#include <string.h>
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#include <soc.h>
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#include <sys/byteorder.h>
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#define LOG_LEVEL CONFIG_DISPLAY_LOG_LEVEL
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#include <logging/log.h>
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LOG_MODULE_REGISTER(display_sdl);
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struct sdl_display_data {
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SDL_Window *window;
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SDL_Renderer *renderer;
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SDL_Texture *texture;
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bool display_on;
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enum display_pixel_format current_pixel_format;
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uint8_t buf[4 * CONFIG_SDL_DISPLAY_X_RES * CONFIG_SDL_DISPLAY_Y_RES];
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};
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static struct sdl_display_data sdl_display_data;
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static int sdl_display_init(const struct device *dev)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->data;
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LOG_DBG("Initializing display driver");
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memset(disp_data, 0, sizeof(struct sdl_display_data));
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disp_data->current_pixel_format =
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#if defined(CONFIG_SDL_DISPLAY_DEFAULT_PIXEL_FORMAT_RGB_888)
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PIXEL_FORMAT_RGB_888
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#elif defined(CONFIG_SDL_DISPLAY_DEFAULT_PIXEL_FORMAT_MONO01)
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PIXEL_FORMAT_MONO01
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#elif defined(CONFIG_SDL_DISPLAY_DEFAULT_PIXEL_FORMAT_MONO10)
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PIXEL_FORMAT_MONO10
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#elif defined(CONFIG_SDL_DISPLAY_DEFAULT_PIXEL_FORMAT_RGB_565)
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PIXEL_FORMAT_RGB_565
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#elif defined(CONFIG_SDL_DISPLAY_DEFAULT_PIXEL_FORMAT_BGR_565)
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PIXEL_FORMAT_BGR_565
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#else /* SDL_DISPLAY_DEFAULT_PIXEL_FORMAT */
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PIXEL_FORMAT_ARGB_8888
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#endif /* SDL_DISPLAY_DEFAULT_PIXEL_FORMAT */
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;
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disp_data->window =
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SDL_CreateWindow("Zephyr Display", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED, CONFIG_SDL_DISPLAY_X_RES,
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CONFIG_SDL_DISPLAY_Y_RES, SDL_WINDOW_SHOWN);
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if (disp_data->window == NULL) {
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LOG_ERR("Failed to create SDL window: %s", SDL_GetError());
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return -EIO;
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}
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disp_data->renderer =
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SDL_CreateRenderer(disp_data->window, -1, SDL_RENDERER_ACCELERATED);
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if (disp_data->renderer == NULL) {
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LOG_ERR("Failed to create SDL renderer: %s",
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SDL_GetError());
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return -EIO;
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}
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disp_data->texture = SDL_CreateTexture(
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disp_data->renderer, SDL_PIXELFORMAT_ARGB8888,
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SDL_TEXTUREACCESS_STATIC, CONFIG_SDL_DISPLAY_X_RES,
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CONFIG_SDL_DISPLAY_Y_RES);
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if (disp_data->texture == NULL) {
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LOG_ERR("Failed to create SDL texture: %s", SDL_GetError());
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return -EIO;
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}
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disp_data->display_on = false;
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SDL_SetRenderDrawColor(disp_data->renderer, 0, 0, 0, 0xFF);
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderPresent(disp_data->renderer);
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return 0;
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}
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static void sdl_display_write_argb8888(void *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf)
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{
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__ASSERT((desc->pitch * 4U * desc->height) <= desc->buf_size,
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"Input buffer to small");
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memcpy(disp_buf, buf, desc->pitch * 4U * desc->height);
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}
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static void sdl_display_write_rgb888(uint8_t *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf)
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{
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uint32_t w_idx;
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uint32_t h_idx;
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uint32_t pixel;
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const uint8_t *byte_ptr;
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__ASSERT((desc->pitch * 3U * desc->height) <= desc->buf_size,
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"Input buffer to small");
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for (h_idx = 0U; h_idx < desc->height; ++h_idx) {
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for (w_idx = 0U; w_idx < desc->width; ++w_idx) {
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byte_ptr = (const uint8_t *)buf +
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((h_idx * desc->pitch) + w_idx) * 3U;
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pixel = *byte_ptr << 16;
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pixel |= *(byte_ptr + 1) << 8;
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pixel |= *(byte_ptr + 2);
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*((uint32_t *)disp_buf) = pixel;
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disp_buf += 4;
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}
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}
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}
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static void sdl_display_write_rgb565(uint8_t *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf)
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{
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uint32_t w_idx;
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uint32_t h_idx;
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uint32_t pixel;
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const uint16_t *pix_ptr;
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uint16_t rgb565;
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__ASSERT((desc->pitch * 2U * desc->height) <= desc->buf_size,
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"Input buffer to small");
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for (h_idx = 0U; h_idx < desc->height; ++h_idx) {
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for (w_idx = 0U; w_idx < desc->width; ++w_idx) {
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pix_ptr = (const uint16_t *)buf +
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((h_idx * desc->pitch) + w_idx);
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rgb565 = sys_be16_to_cpu(*pix_ptr);
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pixel = (((rgb565 >> 11) & 0x1F) * 255 / 31) << 16;
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pixel |= (((rgb565 >> 5) & 0x3F) * 255 / 63) << 8;
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pixel |= (rgb565 & 0x1F) * 255 / 31;
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*((uint32_t *)disp_buf) = pixel;
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disp_buf += 4;
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}
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}
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}
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static void sdl_display_write_bgr565(uint8_t *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf)
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{
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uint32_t w_idx;
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uint32_t h_idx;
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uint32_t pixel;
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const uint16_t *pix_ptr;
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__ASSERT((desc->pitch * 2U * desc->height) <= desc->buf_size,
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"Input buffer to small");
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for (h_idx = 0U; h_idx < desc->height; ++h_idx) {
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for (w_idx = 0U; w_idx < desc->width; ++w_idx) {
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pix_ptr = (const uint16_t *)buf +
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((h_idx * desc->pitch) + w_idx);
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pixel = (((*pix_ptr >> 11) & 0x1F) * 255 / 31) << 16;
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pixel |= (((*pix_ptr >> 5) & 0x3F) * 255 / 63) << 8;
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pixel |= (*pix_ptr & 0x1F) * 255 / 31;
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*((uint32_t *)disp_buf) = pixel;
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disp_buf += 4;
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}
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}
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}
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static void sdl_display_write_mono(uint8_t *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf,
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const bool one_is_black)
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{
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uint32_t w_idx;
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uint32_t h_idx;
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uint32_t tile_idx;
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uint32_t pixel;
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const uint8_t *byte_ptr;
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uint32_t one_color;
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uint8_t *disp_buf_start;
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__ASSERT((desc->pitch * desc->height) <= (desc->buf_size * 8U),
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"Input buffer to small");
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__ASSERT((desc->height % 8) == 0U,
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"Input buffer height not aligned per 8 pixels");
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if (one_is_black) {
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one_color = 0U;
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} else {
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one_color = 0x00FFFFFF;
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}
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for (tile_idx = 0U; tile_idx < desc->height/8U; ++tile_idx) {
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for (w_idx = 0U; w_idx < desc->width; ++w_idx) {
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byte_ptr = (const uint8_t *)buf +
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((tile_idx * desc->pitch) + w_idx);
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disp_buf_start = disp_buf;
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for (h_idx = 0U; h_idx < 8; ++h_idx) {
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if ((*byte_ptr & BIT(7-h_idx)) != 0U) {
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pixel = one_color;
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} else {
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pixel = (~one_color) & 0x00FFFFFF;
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}
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*((uint32_t *)disp_buf) = pixel;
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disp_buf += (desc->width * 4U);
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}
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disp_buf = disp_buf_start;
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disp_buf += 4;
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}
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disp_buf += 7 * (desc->width * 4U);
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}
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}
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static int sdl_display_write(const struct device *dev, const uint16_t x,
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const uint16_t y,
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const struct display_buffer_descriptor *desc,
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const void *buf)
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{
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SDL_Rect rect;
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->data;
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LOG_DBG("Writing %dx%d (w,h) bitmap @ %dx%d (x,y)", desc->width,
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desc->height, x, y);
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__ASSERT(desc->width <= desc->pitch, "Pitch is smaller then width");
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__ASSERT(desc->pitch <= CONFIG_SDL_DISPLAY_X_RES,
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"Pitch in descriptor is larger than screen size");
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__ASSERT(desc->height <= CONFIG_SDL_DISPLAY_Y_RES,
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"Height in descriptor is larger than screen size");
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__ASSERT(x + desc->pitch <= CONFIG_SDL_DISPLAY_X_RES,
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"Writing outside screen boundaries in horizontal direction");
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__ASSERT(y + desc->height <= CONFIG_SDL_DISPLAY_Y_RES,
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"Writing outside screen boundaries in vertical direction");
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if (desc->width > desc->pitch ||
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x + desc->pitch > CONFIG_SDL_DISPLAY_X_RES ||
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y + desc->height > CONFIG_SDL_DISPLAY_Y_RES) {
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return -EINVAL;
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}
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if (disp_data->current_pixel_format == PIXEL_FORMAT_ARGB_8888) {
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sdl_display_write_argb8888(disp_data->buf, desc, buf);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_RGB_888) {
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sdl_display_write_rgb888(disp_data->buf, desc, buf);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_MONO10) {
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sdl_display_write_mono(disp_data->buf, desc, buf, true);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_MONO01) {
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sdl_display_write_mono(disp_data->buf, desc, buf, false);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_RGB_565) {
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sdl_display_write_rgb565(disp_data->buf, desc, buf);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_BGR_565) {
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sdl_display_write_bgr565(disp_data->buf, desc, buf);
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}
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rect.x = x;
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rect.y = y;
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rect.w = desc->width;
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rect.h = desc->height;
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SDL_UpdateTexture(disp_data->texture, &rect, disp_data->buf,
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4 * rect.w);
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if (disp_data->display_on) {
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderCopy(disp_data->renderer, disp_data->texture, NULL,
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NULL);
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SDL_RenderPresent(disp_data->renderer);
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}
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return 0;
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}
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static int sdl_display_read(const struct device *dev, const uint16_t x,
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const uint16_t y,
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const struct display_buffer_descriptor *desc,
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void *buf)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->data;
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SDL_Rect rect;
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rect.x = x;
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rect.y = y;
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rect.w = desc->width;
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rect.h = desc->height;
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LOG_DBG("Reading %dx%d (w,h) bitmap @ %dx%d (x,y)", desc->width,
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desc->height, x, y);
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__ASSERT(desc->width <= desc->pitch, "Pitch is smaller then width");
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__ASSERT((desc->pitch * 3U * desc->height) <= desc->buf_size,
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"Input buffer to small");
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return SDL_RenderReadPixels(disp_data->renderer, &rect, 0, buf,
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desc->pitch * 4U);
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}
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static void *sdl_display_get_framebuffer(const struct device *dev)
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{
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return NULL;
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}
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static int sdl_display_blanking_off(const struct device *dev)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->data;
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LOG_DBG("Turning display blacking off");
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disp_data->display_on = true;
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderCopy(disp_data->renderer, disp_data->texture, NULL, NULL);
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SDL_RenderPresent(disp_data->renderer);
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return 0;
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}
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static int sdl_display_blanking_on(const struct device *dev)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->data;
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LOG_DBG("Turning display blanking on");
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disp_data->display_on = false;
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderPresent(disp_data->renderer);
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return 0;
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}
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static int sdl_display_set_brightness(const struct device *dev,
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const uint8_t brightness)
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{
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return -ENOTSUP;
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}
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static int sdl_display_set_contrast(const struct device *dev,
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const uint8_t contrast)
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{
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return -ENOTSUP;
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}
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static void sdl_display_get_capabilities(
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const struct device *dev, struct display_capabilities *capabilities)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->data;
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memset(capabilities, 0, sizeof(struct display_capabilities));
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capabilities->x_resolution = CONFIG_SDL_DISPLAY_X_RES;
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capabilities->y_resolution = CONFIG_SDL_DISPLAY_Y_RES;
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capabilities->supported_pixel_formats = PIXEL_FORMAT_ARGB_8888 |
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PIXEL_FORMAT_RGB_888 |
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PIXEL_FORMAT_MONO01 |
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PIXEL_FORMAT_MONO10 |
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PIXEL_FORMAT_RGB_565 |
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PIXEL_FORMAT_BGR_565;
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capabilities->current_pixel_format = disp_data->current_pixel_format;
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capabilities->screen_info = SCREEN_INFO_MONO_VTILED |
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SCREEN_INFO_MONO_MSB_FIRST;
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}
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static int sdl_display_set_pixel_format(const struct device *dev,
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const enum display_pixel_format pixel_format)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->data;
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switch (pixel_format) {
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case PIXEL_FORMAT_ARGB_8888:
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case PIXEL_FORMAT_RGB_888:
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case PIXEL_FORMAT_MONO01:
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case PIXEL_FORMAT_MONO10:
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case PIXEL_FORMAT_RGB_565:
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case PIXEL_FORMAT_BGR_565:
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disp_data->current_pixel_format = pixel_format;
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return 0;
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default:
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LOG_ERR("Pixel format not supported");
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return -ENOTSUP;
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}
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}
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static void sdl_display_cleanup(void)
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{
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if (sdl_display_data.texture != NULL) {
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SDL_DestroyTexture(sdl_display_data.texture);
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sdl_display_data.texture = NULL;
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}
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if (sdl_display_data.renderer != NULL) {
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SDL_DestroyRenderer(sdl_display_data.renderer);
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sdl_display_data.renderer = NULL;
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}
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if (sdl_display_data.window != NULL) {
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SDL_DestroyWindow(sdl_display_data.window);
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sdl_display_data.window = NULL;
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}
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}
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static const struct display_driver_api sdl_display_api = {
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.blanking_on = sdl_display_blanking_on,
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.blanking_off = sdl_display_blanking_off,
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.write = sdl_display_write,
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.read = sdl_display_read,
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.get_framebuffer = sdl_display_get_framebuffer,
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.set_brightness = sdl_display_set_brightness,
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.set_contrast = sdl_display_set_contrast,
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.get_capabilities = sdl_display_get_capabilities,
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.set_pixel_format = sdl_display_set_pixel_format,
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};
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DEVICE_DEFINE(sdl_display, CONFIG_SDL_DISPLAY_DEV_NAME, &sdl_display_init,
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NULL, &sdl_display_data, NULL, APPLICATION,
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CONFIG_DISPLAY_INIT_PRIORITY, &sdl_display_api);
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NATIVE_TASK(sdl_display_cleanup, ON_EXIT, 1);
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