/* * Copyright (c) 2019 Intel Corporation * * SPDX-License-Identifier: Apache-2.0 */ #include #include #include "heap.h" static void *chunk_mem(struct z_heap *h, chunkid_t c) { chunk_unit_t *buf = chunk_buf(h); uint8_t *ret = ((uint8_t *)&buf[c]) + chunk_header_bytes(h); CHECK(!(((size_t)ret) & (big_heap(h) ? 7 : 3))); return ret; } static void free_list_remove_bidx(struct z_heap *h, chunkid_t c, int bidx) { struct z_heap_bucket *b = &h->buckets[bidx]; CHECK(!chunk_used(h, c)); CHECK(b->next != 0); CHECK(h->avail_buckets & (1 << bidx)); if (next_free_chunk(h, c) == c) { /* this is the last chunk */ h->avail_buckets &= ~(1 << bidx); b->next = 0; } else { chunkid_t first = prev_free_chunk(h, c), second = next_free_chunk(h, c); b->next = second; set_next_free_chunk(h, first, second); set_prev_free_chunk(h, second, first); } } static void free_list_remove(struct z_heap *h, chunkid_t c) { if (!solo_free_header(h, c)) { int bidx = bucket_idx(h, chunk_size(h, c)); free_list_remove_bidx(h, c, bidx); } } static void free_list_add_bidx(struct z_heap *h, chunkid_t c, int bidx) { struct z_heap_bucket *b = &h->buckets[bidx]; if (b->next == 0) { CHECK((h->avail_buckets & (1 << bidx)) == 0); /* Empty list, first item */ h->avail_buckets |= (1 << bidx); b->next = c; set_prev_free_chunk(h, c, c); set_next_free_chunk(h, c, c); } else { CHECK(h->avail_buckets & (1 << bidx)); /* Insert before (!) the "next" pointer */ chunkid_t second = b->next; chunkid_t first = prev_free_chunk(h, second); set_prev_free_chunk(h, c, first); set_next_free_chunk(h, c, second); set_next_free_chunk(h, first, c); set_prev_free_chunk(h, second, c); } } static void free_list_add(struct z_heap *h, chunkid_t c) { if (!solo_free_header(h, c)) { int bidx = bucket_idx(h, chunk_size(h, c)); free_list_add_bidx(h, c, bidx); } } /* Splits a chunk "lc" into a left chunk and a right chunk at "rc". * Leaves both chunks marked "free" */ static void split_chunks(struct z_heap *h, chunkid_t lc, chunkid_t rc) { CHECK(rc > lc); CHECK(rc - lc < chunk_size(h, lc)); size_t sz0 = chunk_size(h, lc); size_t lsz = rc - lc; size_t rsz = sz0 - lsz; set_chunk_size(h, lc, lsz); set_chunk_size(h, rc, rsz); set_left_chunk_size(h, rc, lsz); set_left_chunk_size(h, right_chunk(h, rc), rsz); } /* Does not modify free list */ static void merge_chunks(struct z_heap *h, chunkid_t lc, chunkid_t rc) { size_t newsz = chunk_size(h, lc) + chunk_size(h, rc); set_chunk_size(h, lc, newsz); set_left_chunk_size(h, right_chunk(h, rc), newsz); } static void free_chunk(struct z_heap *h, chunkid_t c) { /* Merge with free right chunk? */ if (!chunk_used(h, right_chunk(h, c))) { free_list_remove(h, right_chunk(h, c)); merge_chunks(h, c, right_chunk(h, c)); } /* Merge with free left chunk? */ if (!chunk_used(h, left_chunk(h, c))) { free_list_remove(h, left_chunk(h, c)); merge_chunks(h, left_chunk(h, c), c); c = left_chunk(h, c); } free_list_add(h, c); } /* * Return the closest chunk ID corresponding to given memory pointer. * Here "closest" is only meaningful in the context of sys_heap_aligned_alloc() * where wanted alignment might not always correspond to a chunk header * boundary. */ static chunkid_t mem_to_chunkid(struct z_heap *h, void *p) { uint8_t *mem = p, *base = (uint8_t *)chunk_buf(h); return (mem - chunk_header_bytes(h) - base) / CHUNK_UNIT; } void sys_heap_free(struct sys_heap *heap, void *mem) { if (mem == NULL) { return; /* ISO C free() semantics */ } struct z_heap *h = heap->heap; chunkid_t c = mem_to_chunkid(h, mem); /* * This should catch many double-free cases. * This is cheap enough so let's do it all the time. */ __ASSERT(chunk_used(h, c), "unexpected heap state (double-free?) for memory at %p", mem); /* * It is easy to catch many common memory overflow cases with * a quick check on this and next chunk header fields that are * immediately before and after the freed memory. */ __ASSERT(left_chunk(h, right_chunk(h, c)) == c, "corrupted heap bounds (buffer overflow?) for memory at %p", mem); set_chunk_used(h, c, false); free_chunk(h, c); } static chunkid_t alloc_chunk(struct z_heap *h, size_t sz) { int bi = bucket_idx(h, sz); struct z_heap_bucket *b = &h->buckets[bi]; if (bi > bucket_idx(h, h->len)) { return 0; } /* First try a bounded count of items from the minimal bucket * size. These may not fit, trying (e.g.) three means that * (assuming that chunk sizes are evenly distributed[1]) we * have a 7/8 chance of finding a match, thus keeping the * number of such blocks consumed by allocation higher than * the number of smaller blocks created by fragmenting larger * ones. * * [1] In practice, they are never evenly distributed, of * course. But even in pathological situations we still * maintain our constant time performance and at worst see * fragmentation waste of the order of the block allocated * only. */ if (b->next) { chunkid_t first = b->next; int i = CONFIG_SYS_HEAP_ALLOC_LOOPS; do { chunkid_t c = b->next; if (chunk_size(h, c) >= sz) { free_list_remove_bidx(h, c, bi); return c; } b->next = next_free_chunk(h, c); CHECK(b->next != 0); } while (--i && b->next != first); } /* Otherwise pick the smallest non-empty bucket guaranteed to * fit and use that unconditionally. */ size_t bmask = h->avail_buckets & ~((1 << (bi + 1)) - 1); if ((bmask & h->avail_buckets) != 0) { int minbucket = __builtin_ctz(bmask & h->avail_buckets); chunkid_t c = h->buckets[minbucket].next; free_list_remove_bidx(h, c, minbucket); CHECK(chunk_size(h, c) >= sz); return c; } return 0; } void *sys_heap_alloc(struct sys_heap *heap, size_t bytes) { if (bytes == 0) { return NULL; } struct z_heap *h = heap->heap; size_t chunk_sz = bytes_to_chunksz(h, bytes); chunkid_t c = alloc_chunk(h, chunk_sz); if (c == 0) { return NULL; } /* Split off remainder if any */ if (chunk_size(h, c) > chunk_sz) { split_chunks(h, c, c + chunk_sz); free_list_add(h, c + chunk_sz); } set_chunk_used(h, c, true); return chunk_mem(h, c); } void *sys_heap_aligned_alloc(struct sys_heap *heap, size_t align, size_t bytes) { struct z_heap *h = heap->heap; CHECK((align & (align - 1)) == 0); if (align <= chunk_header_bytes(h)) { return sys_heap_alloc(heap, bytes); } if (bytes == 0) { return NULL; } /* * Find a free block that is guaranteed to fit. * We over-allocate to account for alignment and then free * the extra allocations afterwards. */ size_t alloc_sz = bytes_to_chunksz(h, bytes); size_t padded_sz = bytes_to_chunksz(h, bytes + align - 1); chunkid_t c0 = alloc_chunk(h, padded_sz); if (c0 == 0) { return NULL; } /* Align allocated memory */ void *mem = chunk_mem(h, c0); mem = (void *) ROUND_UP(mem, align); /* Get corresponding chunk */ chunkid_t c = mem_to_chunkid(h, mem); CHECK(c >= c0 && c < c0 + padded_sz); /* Split and free unused prefix */ if (c > c0) { split_chunks(h, c0, c); free_list_add(h, c0); } /* Split and free unused suffix */ if (chunk_size(h, c) > alloc_sz) { split_chunks(h, c, c + alloc_sz); free_list_add(h, c + alloc_sz); } set_chunk_used(h, c, true); return mem; } void sys_heap_init(struct sys_heap *heap, void *mem, size_t bytes) { /* Must fit in a 32 bit count of HUNK_UNIT */ __ASSERT(bytes / CHUNK_UNIT <= 0xffffffffU, "heap size is too big"); /* Reserve the final marker chunk's header */ __ASSERT(bytes > heap_footer_bytes(bytes), "heap size is too small"); bytes -= heap_footer_bytes(bytes); /* Round the start up, the end down */ uintptr_t addr = ROUND_UP(mem, CHUNK_UNIT); uintptr_t end = ROUND_DOWN((uint8_t *)mem + bytes, CHUNK_UNIT); size_t buf_sz = (end - addr) / CHUNK_UNIT; CHECK(end > addr); __ASSERT(buf_sz > chunksz(sizeof(struct z_heap)), "heap size is too small"); struct z_heap *h = (struct z_heap *)addr; heap->heap = h; h->chunk0_hdr_area = 0; h->len = buf_sz; h->avail_buckets = 0; int nb_buckets = bucket_idx(h, buf_sz) + 1; size_t chunk0_size = chunksz(sizeof(struct z_heap) + nb_buckets * sizeof(struct z_heap_bucket)); __ASSERT(chunk0_size + min_chunk_size(h) < buf_sz, "heap size is too small"); for (int i = 0; i < nb_buckets; i++) { h->buckets[i].next = 0; } /* chunk containing our struct z_heap */ set_chunk_size(h, 0, chunk0_size); set_chunk_used(h, 0, true); /* chunk containing the free heap */ set_chunk_size(h, chunk0_size, buf_sz - chunk0_size); set_left_chunk_size(h, chunk0_size, chunk0_size); /* the end marker chunk */ set_chunk_size(h, buf_sz, 0); set_left_chunk_size(h, buf_sz, buf_sz - chunk0_size); set_chunk_used(h, buf_sz, true); free_list_add(h, chunk0_size); }