Makes possible to read a single resource instance at a time with
plaint text, JSON and TLV content formats.
Signed-off-by: Veijo Pesonen <veijo.pesonen@nordicsemi.no>
This far time values have been synonymous to integer values. Content
formats like CBOR do use different representation.
Signed-off-by: Veijo Pesonen <veijo.pesonen@nordicsemi.no>
Server Object SSID should only have Read access.
LightweightM2M-1.1-int-256 confirmance test validate
that write operation to SSID should return error.
Overwrite SSID affect dead block for lwm2m engine and
only reset will heal.
Fix by adding bootstrap overwrite access for Security and
Server object when bootstrap is active.
Signed-off-by: Juha Heiskanen <juha.heiskanen@nordicsemi.no>
Rework the content encoder/decoder API to allow to return negative
values as well. This allows a proper error reporting and error handling,
as it's now possible to differentiate when there is no content to write
(retuned 0) or and error occured, and further processing should be
aborted.
Signed-off-by: Robert Lubos <robert.lubos@nordicsemi.no>
Replace the custom float32_value_t LwM2M type with native double, to
facilitate LwM2M API and improve floating point precission.
Signed-off-by: Robert Lubos <robert.lubos@nordicsemi.no>
Floating point parser for plain text format was parsing floats wrongly,
ignoring leading zeros after decimal points.
Fix this, by reusing atof32() function, already avaialbe in a different
part of the engine, which did the parsing correctly.
Signed-off-by: Robert Lubos <robert.lubos@nordicsemi.no>
According to the specificaion, resources are not predefined to use 32 or
64 bit floating point numbers, but should rather accept any of them (as
indicated by the size of the TLV in the message). This lead to issues
for instance with Eclipse Leshan LWM2M server, where Leshan sent 64-bit
value, while Zephyr expected 32-bit, making it impossible to write
the resource.
Therefore, unify the float usage to 32-bit float representation and fix
the TLV parsing functions, to accept values sent as either 32 or 64 bit
float.
Signed-off-by: Robert Lubos <robert.lubos@nordicsemi.no>
This commit fixes PUSH FOTA when opaque content-format is used.
This consists of the following fixes:
* Moved `struct block_context` to a private header, so that it can be a
part of `struct lwm2m_input_context`. This allows content decoders to
make use of the block context data.
* Removed faulty `get_length_left` function from the plain text
decoder, and replace it with coap_packet_get_payload() to obtain the
actual payload size.
* Introduce `struct lwm2m_opaque_context` as a part of block context,
which allows to keep track of opaque data download progress.
* Simplify `lwm2m_write_handler_opaque()` function. It will now only
make calls to `engine_get_opaque` - it's the decoder responsibility
to update the opaque context according to it's content format (for
instance TLV decoder should only update it with the actual opaque
data size, not the whole TLV).
Signed-off-by: Robert Lubos <robert.lubos@nordicsemi.no>
Cast a %lld argument to long long int. This is causing warnings on
recent GNU Arm Embedded toolchains, which fail the build with
-Werror=format=.
Signed-off-by: Marti Bolivar <marti.bolivar@nordicsemi.no>
We can use the plain text float32/64 formatter for JSON as well, so
let's expose the put_float32/64 functions.
Signed-off-by: Michael Scott <mike@foundries.io>
Formatting a float32/64 value for plain text is broken.
Example for 32bit: val1=0 and val2=500000 is equivalent to 0.5
Current formatter was using %d.%d (%lld.%lld for 64bit) so
exported value was 0.500000 (or 0.5)
To fix this, for val2 use a zero-padded formatter for the maximum
length of each bit length (6 for 32bit and 9 for 64bit), and then
remove the zero characters at the end of the string.
Notes re: handling of val1/val2 signs:
- eliminate potential negative sign when converting val2 to avoid:
a value like: 0.-5
- use negative val2 when val1 is 0 to fix small negative handling
such as -0.5
Fixes: https://github.com/zephyrproject-rtos/zephyr/issues/16154
Signed-off-by: Michael Scott <mike@foundries.io>
LwM2M allows for multiple instance resources such the power source
resources in the device object. These types of resources have
always been very hard to work with, and frankly were poorly
implemented.
This led to other issues where it was very hard to have
non-sequential resource instances, and each resource of this type
needed special getter / setter methods such as:
lwm2m_device_add_pwrsrc()
lwm2m_device_set_pwrsrc_voltage_mv()
Going forward, as more LwM2M objects are implemented this just
doesn't scale well.
To fix this:
- split the resource instance data out from the resource data.
This includes the data pointer information and resource
instance id.
- add resource id and resource instance id to the event callback
functions so user's can see in more detail what resources and
resource instances are being handled.
- allow generic functions like lwm2m_engine_get_*() and
lwm2m_engine_set_*() to access resource instance data.
- adjust object resource initialization macros to map resource
instances to resources at the time of object instance
creation.
- fix up the lwm2m_client as a reflection of all of these changes.
Signed-off-by: Michael Scott <mike@foundries.io>
Due to work combining data into the lwm2m_message structure, we no
longer need to pass the lwm2m_engine_obj parameter between
formatters and most of the operation handlers.
So, let's remove it.
Signed-off-by: Michael Scott <mike@foundries.io>
As part of the migration from net_app APIs to socket APIs, let's
stop referencing the net_pkt fragments throughout the LwM2M library.
Establish a msg_data flat buffer inside lwm2m_message and use that
instead.
NOTE: As a part of this change we remove the COAP_NET_PKT setting.
The COAP library reverts to COAP_SOCK behavior.
This doesn't mean we use sockets in LwM2M (yet), it only means we
use the socket-compatible COAP library which parses flat buffers
instead of net_pkt fragments.
Signed-off-by: Michael Scott <mike@foundries.io>
The relationship between lwm2m_engine_context and lwm2m_message
has always been a tenuous one. Let's merge the 2 structures
into lwm2m_message and remove all of the extra stack variables.
This change increases SRAM usage slightly due to the
addition of the context structures to the multiple lwm2m_messages.
However, the way lwm2m_engine_context was being used off the stack
was probably creating hard to debug issues in the longterm.
Also, having all of the structures in 1 place makes sharing them
much easier later.
Signed-off-by: Michael Scott <mike@foundries.io>
For ease of maintenance, let's swap the reader/writer initialization
syntax to:
.put_begin = put_begin,
.put_end = put_end,
...
This way we only assign used fields and adding new ones later is
less error prone.
Signed-off-by: Michael Scott <mike@foundries.io>
Data formatters may need to process data at the beginning and end of
each object instance and/or resource. Currently, they can only add
processing at the beginning and end of resource instances.
Let's establish put_begin/end_oi (object instance) and put_begin/end_r
(resource) API functions that data formatters can use for this purpose.
Signed-off-by: Michael Scott <mike@foundries.io>
The plain-text format only supports READ op for a specific resource.
In all other cases return NOT_ALLOWED.
Signed-off-by: Michael Scott <mike@foundries.io>
Data formatters are becoming too complex for a simple do_read_op()
function to handle all in one place. Also, more data formatters are
going to be added for LwM2M v1.1 support in the future.
In order for data formatters to perform internal setup or deny
invalid requests (specific to the formatter's logic), let's
establish do_read_op_* functions in each formatter.
Once the internal processing is done, they can call back into the
more generic lwm2m_perform_read_op function.
Signed-off-by: Michael Scott <mike@foundries.io>
Each content formatter should have a way of handling opaque data.
For instance TLV data will individually be able to specify a length
but plain text will take up the rest of the packet.
Signed-off-by: Michael Scott <michael.scott@linaro.org>
The existing LwM2M framework expected contiguous buffers and this
was the reason for the 384 byte buffer sizes. This was previously
a limitation of the ZoAP API. The new CoAP API doesn't have this
limitation and the LwM2M library has already been migrated to use
it.
Let's finish the process by replacing any contiguous buffer handling
with the correct net_pkt APIs to parse across multiple fragments.
Signed-off-by: Michael Scott <michael.scott@linaro.org>
Let's use snprintk for simple formatting to allow for possible disabling
of printf and protect calls to sprintf from string overruns.
Signed-off-by: Michael Scott <michael.scott@linaro.org>
Don't use names like "strlen" for parameters. Try and name buffer
parameters consistently.
NOTE: For several functions I removed "const" flag. This is
intentional and will be needed in upcoming patches.
Signed-off-by: Michael Scott <michael.scott@linaro.org>
We are returning EINVAL from content format write ops when an object
field definition is not found (an optional field which is not
implemented). Instead, return ENOENT which lets the LwM2M engine
know to send ZOAP_RESPONSE_CODE_NOT_FOUND to the LwM2M server at the
end of handle_request().
NOTE: This behavior is not correct when we call the writer right after
a CREATE operation where the data is assigned to resources for the
first time. This case will be handled in a follow-up patch once we're
able to distinguish between a WRITE and a CREATE in the write op
handler.
Signed-off-by: Michael Scott <michael.scott@linaro.org>
Origin: SICS-IoT / Contiki OS
URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls
commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a
Purpose: Introduction of LwM2M client library.
Maintained-by: Zephyr
Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension
of the Constrained Application Protocol (CoAP) which uses UDP
transmission packets.
This library was based on source worked on by Joakim Eriksson,
Niclas Finne and Joel Hoglund which was adopted by Contiki and then
later revamped to work as a stand-alone library.
A VERY high level summary of the changes made:
- [ALL] sources were re-formatted to Zephyr coding standards
- [engine] The engine portion was re-written due to the heavy reliance
on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as
well as other Zephyr specific needs.
- [engine] All LWM2M/IPSO object data is now abstracted into resource
data which stores information like the data type, length, callbacks
to help with read/write. The engine modifies this data directly (or
makes callbacks) instead of all of the logic for this living in each
object's code. (This wasn't scaling well as I was implementing
changes).
- [engine] Related to the above change, I also added a generic set of
getter/setter functions that user applications can call to change
the object data instead of having to add getter/setting methods in
each object.
- [engine] The original sources shared the engine's context structure
quite extensively causing a problem with portability. I broke up the
context into it's individual parts: LWM2M path data, input data and
output data and pass only the needed data into each set of APIs.
- [content format read/writer] sources were re-organized into single
.c/h files per content formatter.
- [content format read/writer] sources were re-written where necessary
to remove the sharing of the lwm2m engine's context and instead only
requires the path and input or output data specific to it's
function.
- [LwM2M objects] re-written using the new engine's abstractions
Signed-off-by: Michael Scott <michael.scott@linaro.org>