Now that the old API has been reimplemented with the new API remove
the old implementation and its tests.
Signed-off-by: Peter Bigot <peter.bigot@nordicsemi.no>
Switch the default and clean up some test workarounds. This will enable
final conversions necessary to transition to the new API.
Signed-off-by: Peter Bigot <peter.bigot@nordicsemi.no>
This commit provides a complete reimplementation of the work queue
infrastructure intended to eliminate the race conditions and feature
gaps in the existing implementation.
Both bare and delayable work structures are supported. Items can be
submitted; delayable items can be scheduled for submission at a future
time. Items can be delayed, queued, and running all at the same time.
A running item can also be canceling.
The new implementation:
* replaces "pending" with "busy" which identifies the active states;
* supports canceling delayed and submitted items;
* prevents resubmission of a item being canceled until cancellation
completes;
* supports waiting for cancellation to complete;
* supports flushing a work item (waiting for the last submission to
complete without preventing resubmission);
* supports waiting for a queue to drain (only allows resubmission from
the work thread);
* supports stopping a work queue in conjunction with draining it;
* prevents handler-reentrancy during resubmission.
Signed-off-by: Peter Bigot <peter.bigot@nordicsemi.no>
Attempts to reimplement the existing work API using a new work
implementation failed, primarily due to heavy use of whitebox testing
in validating the original API. Add a temporary Kconfig that will
select between the two implementations so we can use the same
identifiers but select which implementation they reference.
This commit just adds the selection infrastructure and uses it to
conditionalize the existing implementation in anticipation of the new
one in the next commit.
Signed-off-by: Peter Bigot <peter.bigot@nordicsemi.no>
These functions are a subset of proposed public APIs to clean up
several issues related to safely handling waking of threads. They
have been made private as they interface may change, but their use
will simplify the reimplementation of the k_work functionality.
See: https://github.com/zephyrproject-rtos/zephyr/pull/29668
Signed-off-by: Andrew Boie <andrew.p.boie@intel.com>
Signed-off-by: Peter Bigot <peter.bigot@nordicsemi.no>
Several internal APIs wrote thread attributes (return value, mainly)
_after_ calling `z_ready_thread`. This is unsafe, at least in SMP,
because another core could have already picked up and run the thread.
Fixes#32800.
Signed-off-by: James Harris <james.harris@intel.com>
`z_impl_k_yield` unlocked sched_spinlock, only to lock it again
immediately, do a little bit more work, then unlock it again.
This causes performance issues on SMP, where `sched_spinlock`
is often fairly highly contended and cores often end up spinning
for quite a while waiting to retake the lock in `z_swap_unlocked`.
Instead directly pass the spinlock key to `z_swap` and avoid the
extra lock+unlock.
Signed-off-by: James Harris <james.harris@intel.com>
`z_is_t1_higher_prio_than_t2` was being called twice in both the
context-switch fastpath and in `z_priq_rb_lessthan`, just to
dealing with priority ties. In addition, the API was error-prone
(and too much in the fastpath to be able to assert its invarients)
- see also #32710 for a previous example of this API breaking
and returning a>b but also b>a.
Replacing this with a direct 3-way comparison `z_cmp_t1_prio_with_t2`
sidesteps most of these issues. There is still a concern that
`sgn(z_cmp_t1_prio_with_t2(a,b)) != -sgn(z_cmp_t1_prio_with_t2(b,a))`
but I don't see any way to alleviate this aside from adding an
assert to the fastpath.
Signed-off-by: James Harris <james.harris@intel.com>
Previously two tasks with the same deadline and priority would
always have `z_is_t1_higher_prio_than_t2` `true` in both directions.
This is logically inconsistent, and results in `k_yield` not actually
yielding between identical threads.
Signed-off-by: James Harris <james.harris@intel.com>
Add a newer, much smaller and simpler implementation of abort and
join. No need to involve the idle thread. No need for a special code
path for self-abort. Joining a thread and waiting for an aborting one
to terminate elsewhere share an implementation. All work in both
calls happens under a single locked path with no unexpected
synchronization points.
This fixes a bug with the current implementation where the action of
z_sched_single_abort() was nonatomic, releasing the lock internally at
a point where the thread to be aborted could self-abort and confuse
the state such that it failed to abort at all.
Note that the arm32 and native_posix architectures, which have their
own thread abort implementations, now see a much simplified
"z_thread_abort()" internal API.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
THIS COMMIT DELIBERATELY BREAKS BISECTABILITY FOR EASE OF REVIEW.
SKIP IF YOU LAND HERE.
Remove the existing implementatoin of k_thread_abort(),
k_thread_join(), and the attendant facilities in the thread subsystem
and idle thread that support them.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
This function would correctly suppress attempts to set timeouts that
were too soon for the driver or farther out than what was already set,
but when it actually set the timeout it would use the requested value
and not clamp it to the minimum of it and the current timeout
expiration, leading to "too-long" timeouts being set at the driver.
In uniprocessor configurations, that turns out to have been benign
because something else would always come back along when timeout state
changed and fix the broken value before the expiration.
But in SMP, this opens up races. For example, the idle thread on one
CPU can see that there are no active threads and schedule a maximum
value timeout at the same time as the other thread adds a new timeout
that expects a near-term expiration. The broken code here would see
that the new timeout exists, decide that yes it needs to override, but
then set the K_TICKS_FOREVER value it got from the idle thread!
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
When the kernel is TICKLESS, timeouts are set as needed, and drivers
all have some minimum amount of time before which they can reliably
schedule an interrupt. When this happens, drivers will kick the
requested interrupt out by one tick. This means that it's not
reliably possible to get a timeout set for "one tick in the
future"[1].
And attempting to do that is dangerous anyway. If the driver will
delay a one-tick interrupt, then code that repeatedly tries to
schedule an imminent interrupt may end up in a state where it is
constantly pushing the interrupt out into the future, and timer
interrupts stop arriving! The timeout layer actually has protection
against this case.
Finally getting to the point: in recent changes, the timeslice layer
lost its integration with the "imminent" test in the timeout code, so
it's now able to run into this situation: very rapidly context
switching code (or rapidly arriving interrupts) will have the effect
of infinitely[2] delaying timeouts and stalling the whole timeout
subsystem.
Don't try to be fancy. Just clamp timeslice duration such that a
slice is 2 ticks at minimum and we'll never hit the problem. Adjust
the two tests that were explicitly requesting very short slice rates.
[1] Of course, the tradeoff is that the tick rate can be 100x higher
or more, so on balance tickless is a huge win.
[2] Actually it only lasts until a 31 bit signed rollover in the HPET
cycle count in practice.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
Recent work to normalize use of the thread QUEUED state bit means that
we never attempt to remove unqueued threads from the low-level run
queue. So the old workaround for SWAP_NONATOMIC that was trying to
detect this condition isn't necessary anymore.
Which is serendipitous, because it was written to encode some very
specific logic about the circumstances where _current could be
dequeued that I'd like to be able to break.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
This is part of the scheduler API, and was always just a synchronized
wrapper around the internal ready_thread() function. But where the
internal users seem to be careful not to call it on threads that are
not known to be already queued or running, the general users in the
IPC code seem to be less strict.
Add a simple test to detect the case where a thread is already
running. Right now this just loops over the array of CPUs, so is O(N)
in the CPU count even though N is never more than four for us
currently. But this is possible without modifying data structures. A
more scalable way to do this if we ever need to run on very parallel
systems would be to use another state bit for RUNNING, or to keep a
backpointer in the thread struct to the CPU it's running on, etc...
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
Swap was originally written to use the scheduler lock just to select a
new thread, but it would be nice to be able to rely on scheduler
atomicity later in the process (in particular it would be nice if the
assignment to cpu.current could be seen atomically). Rework the code
a bit so that swap takes the lock itself and holds it until just
before the call to arch_switch().
Note that the local interrupt mask has always been required to be held
across the swap, so extending the lock here has no effect on latency
at all on uniprocessor setups, and even on SMP only affects average
latency and not worst case.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
Aborted threads will cancel their timeouts, but the timeout subsystem
isn't protected under the same lock so it's possible for a timeout to
fire just as a thread is being aborted and wake it up unexpectedly.
Check the state before blowing anything up.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
This got missed, leaving garbage there for restarted threads to trip
on. Actually I see multiple uninitialized fields, which seems odd.
This code deserves some rework, thread initialization isn't a
performance path and we should probably be zeroing the struct out.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
Remove duplication in the code by moving macro LOCKED() to the correct
kernel_internal.h header.
Signed-off-by: Andrei Emeltchenko <andrei.emeltchenko@intel.com>
This adds a new kconfig CONFIG_SRAM_OFFSET to specify the offset
from beginning of SRAM where the kernel begins. On x86 and
PC compatible platforms, the first 1MB of RAM is reserved and
Zephyr should not link anything there. However, this 1MB still
needs to be mapped by the MMU to access various platform related
information. CONFIG_SRAM_OFFSET serves similar function as
CONFIG_KERNEL_VM_OFFSET and is needed for proper phys/virt
address translations.
Signed-off-by: Daniel Leung <daniel.leung@intel.com>
The Z_BOOT_VIRT_TO_PHYS() and Z_BOOT_PHYS_TO_VIRT() address
translation macros are flipped in their calculations.
The calculation is supposed to be:
virt = phys + ((KERNEL_VM_BASE + KERNEL_VM_OFFSET) -
SRAM_BASE_ADDRESS)
So fix the them.
Signed-off-by: Daniel Leung <daniel.leung@intel.com>
The computation was using the already-adjusted input value that
assumed relative timeouts and not the actual argument the user passed.
Absolute timeouts were consistently waking up one tick early.
Fixes#32499
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
Following the idiom used for system calls, add script support to read
the initial application binary to identify which devices are defined,
and to use their offset in the device array as their unique handle
rather than the externally-defined ordinal from devicetree. The
device dependency arrays are updated to use these handles.
Signed-off-by: Peter Bigot <peter.bigot@nordicsemi.no>
Move the busy status from a global atomic bit sequence to atomic flags
in the device PM state. While this temporarily adds 4 bytes to each
PM structure the whole device PM infrastructure will be refactored and
it's likely the extra memory can be recovered.
Signed-off-by: Peter Bigot <peter.bigot@nordicsemi.no>
Separate the state indicator of whether the initialization function
has been invoked from the success or failure of the initialization.
This allows precise confirmation that the device is ready (i.e. it has
been initialized, and that initialization succeeded).
Signed-off-by: Peter Bigot <peter.bigot@nordicsemi.no>
This avoids the need for distinct object that uses flash to store its
initializer. Instead the state is initialized when the kernel is
starting up, before anything can reference it. In future refactoring
the PM state could be accessed directly without storing an extra
pointer in the static device state.
Signed-off-by: Peter Bigot <peter.bigot@nordicsemi.no>
Initialize all device objects in a batch before invoking any code that
might try to reference data in them. This eliminates a race condition
enabled by the ability to resolve a device structure at build time,
and reference it from one device's initialization routine before the
device itself has been initialized.
While the device is pulled from the sys_init records rather than
static devices, all in-tree init_entry records that are associated
with devices are produced via Z_DEVICE_DEFINE(), so there should be no
static devices that would be missed by instead iterating over the
device records.
Signed-off-by: Peter Bigot <peter.bigot@nordicsemi.no>
Some recent changes exposed some common "arch_switch() anti-patterns"
in various architectures. The documentation technically described
this all correctly, but probably wasn't as clear as it should have
been. Rewrite, making clear exactly what needs to happen and how the
fields should be interpreted.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
It was possible with pathological timing (see below) for the scheduler
to pick a cycle of threads on each CPU and enter the context switch
path on all of them simultaneously.
Example:
* CPU0 is idle, CPU1 is running thread A
* CPU1 makes high priority thread B runnable
* CPU1 reaches a schedule point (or returns from an interrupt) and
decides to run thread B instead
* CPU0 simultaneously takes its IPI and returns, selecting thread A
Now both CPUs enter wait_for_switch() to spin, waiting for the context
switch code on the other thread to finish and mark the thread
runnable. So we have a deadlock, each CPU is spinning waiting for the
other!
Actually, in practice this seems not to happen on existing hardware
platforms, it's only exercisable in emulation. The reason is that the
hardware IPI time is much faster than the software paths required to
reach a schedule point or interrupt exit, so CPU1 always selects the
newly scheduled thread and no deadlock appears. I tried for a bit to
make this happen with a cycle of three threads, but it's complicated
to get right and I still couldn't get the timing to hit correctly. In
qemu, though, the IPI is implemented as a Unix signal sent to the
thread running the other CPU, which is far slower and opens the window
to see this happen.
The solution is simple enough: don't store the _current thread in the
run queue until we are on the tail end of the context switch path,
after wait_for_switch() and going to reach the end in guaranteed time.
Note that this requires changing a little logic to handle the yield
case: because we can no longer rely on _current's position in the run
queue to suppress it, we need to do the priority comparison directly
based on the existing "swap_ok" flag (which has always meant
"yielded", and maybe should be renamed).
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
The QUEUED state flag was managed separately from the run queue
insertion/deletion, and the logic (while AFAICT perfectly correct) was
tangled in a few places trying to keep them in sync. Put the
management of both behind a queue_thread()/dequeue_thread() API for
clarity. The ALWAYS_INLINE usage seems to be working to get the
compiler to condense the resulting multiple assignments. No behavior
change.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
The "null out the switch handle and put it back" code in the swap
implementation is a holdover from some defensive coding (not wanting
to break the case where we picked our current thread), but it hides a
subtle SMP race: when that field goes NULL, another CPU that may have
selected that thread (which is to say, our current thread) as its next
to run will be spinning on that to detect when the field goes
non-NULL. So it will get the signal to move on when we revert the
value, when clearly we are still running on the stack!
In practice this was found on x86 which poisons the switch context
such that it crashes instantly.
Instead, be firm about state and always set the switch handle of a
currently running thread to NULL immediately before it starts running:
right before entering arch_switch() and symmetrically on the interrupt
exit path.
Fixes#28105
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
Some legacy spots in our IPC layer (legally) pass a NULL wait queue to
pend(). Allow this in the coherence assertion.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
The poll code uses a dummy wait queue so the threads have something to
block on, but the previous coherence pass (which rearranged things to
put the _poller data elsewhere) missed that this was on the stack,
which is not allowed. It actually has no use except as a list, so
make it a global static instead.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
The z_swap_unlocked() function used a dummy spinlock for simplicity.
But this runs afouls of checking for stack-resident spinlocks
(forbidden when KERNEL_COHERENCE is set). And it's executing needless
code to release the lock anyway. Replace with a compile time NULL,
which will improve performance, correctness and code size.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
The two calls to unpend a thread from a wait queue were inexplicably*
unsynchronized, as James Harris discovered. Rework them to call the
lowest level primities so we can wrap the process inside the scheduler
lock.
Fixes#32136
* I took a brief look. What seems to have happened here is that these
were originally synchronized via an implicit from an outer caller
(remember the original Uniprocessor irq_lock() API is a recursive
lock), and they were mostly implemented in terms of middle-level
calls that were themselves locked. So those got ported over to the
newer spinlock but the outer wrapper layer got forgotten.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
This lets the linker tell us what kind of alignment is required
for both tdata and tbss data when copying them into stack.
If they are not aligned as expected by the toolchain, generated
code would be accessing incorrect location for thread variables.
Fixes#32015
Signed-off-by: Daniel Leung <daniel.leung@intel.com>
The linker script defines `z_mapped_size` as follows:
```
z_mapped_size = z_mapped_end - z_mapped_start;
```
This is done with the belief that precomputed values at link time will
make the code smaller and faster.
On Aarch64, symbol values are relocated and loaded relative to the PC
as those are normally meant to be memory addresses.
Now if you have e.g. `CONFIG_SRAM_BASE_ADDRESS=0x2000000000` then
`z_mapped_size` might still have a reasonable value, say 0x59334.
But, when interpreted as an address, that's very very far from the PC
whose value is in the neighborhood of 0x2000000000. That overflows the
4GB relocation range:
```
kernel/libkernel.a(mmu.c.obj): in function `z_mem_manage_init':
kernel/mmu.c:527:(.text.z_mem_manage_init+0x1c):
relocation truncated to fit: R_AARCH64_ADR_PREL_PG_HI21
```
The solution is to define `Z_KERNEL_VIRT_SIZE` in terms of
`z_mapped_end - z_mapped_start` at the source code level. Given this
is used within loops that already start with `z_mapped_start` anyway,
the compiler is smart enough to combine the two occurrences and
dispense with a size counter, making the code effectively
slightly better for all while avoiding the Aarch64 relocation
overflow:
```
text data bss dec hex filename
1216 8 294936 296160 484e0 mmu.c.obj.arm64.before
1212 8 294936 296156 484dc mmu.c.obj.arm64.after
1110 8 9244 10362 287a mmu.c.obj.x86-64.before
1106 8 9244 10358 2876 mmu.c.obj.x86-64.after
```
Signed-off-by: Nicolas Pitre <npitre@baylibre.com>
The SYS_CLOCK_TICKS_PER_SEC default may depend on the kernel config
for tickless, rather than the capability.
Signed-off-by: Martin Åberg <martin.aberg@gaisler.com>
Activating K_FP_REGS flags introduces stack memory
overhead for the main thread in Cortex-M architecture.
Several ARM platforms experience main thread stack
overflows when building with FPU_SHARING=y.
Enabling FPU sharing in main thread should not be
the default configuration. Users are welcome to
enable FP sharing on the main thread in the
application code, in main().
This reverts commit 8453a73ede.
Signed-off-by: Ioannis Glaropoulos <Ioannis.Glaropoulos@nordicsemi.no>
The call to arch_mem_coherent() inside spinlock.h
when spinlock validation and memory coherence enabled
is causing build error as spinlock.h does not include
kernel_arch_func.h directly. However, simply including
that file does not work either as this creates
the chicken-or-egg in the chain of include files.
In order to make spin validation work with kernel
coherence enabled, a separate function is created
to break the circular dependencies of include files.
Signed-off-by: Daniel Leung <daniel.leung@intel.com>
There was an edge case in the timeout handling (exposed by, but not
strictly related to, the recent timeslice fix): the next_timeout()
computation would include time slice expiration as a clamp on the
result, but this would be invoked also on the z_set_timeout_expiry()
path which gets hooked on entry to a new thread which is needed to set
the timeout in the first place. So if no other timer interrupt was
scheduled, it was possible to miss the first timeslice interrupt after
thread scheduling.
The explanation is much longer than the fix (use <= as the comparator
instead of <).
In practice this was only being hit in the existing test suite on
riscv miv running under renode using non-default clock rates.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
Fix an edge case that snuck in with the recent fix: if timeslicing is
enabled, the CPU's slice_ticks will be zero, and thus match a timeout
object's dticks value of zero, and thus get suppressed (because "we
already have a timeout scheduled for that") incorrectly.
Fixes#31789
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
There are more and more tests that fail due to stackoverflow.
Increasing MAIN_STACK_SIZE to fix those issues.
Signed-off-by: Alexandre Bourdiol <alexandre.bourdiol@st.com>
Time slices don't have a timeout struct associated and stored in
timeout_list. Time slice timeout is direct programmed in the system
clock and tracked in _current_cpu->slice_ticks.
There is one issue where the time slice timeout can be missed because
the system clock is re-programmed to a longer timeout. To this happens,
it is only necessary that the timeout_list is empty (any timeout set)
and a new timeout longer than remaining time slice is set. This is cause
because z_add_timeout does not check for the slice ticks.
The following example spots the issue:
K_THREAD_STACK_DEFINE(tstack, STACK_SIZE);
K_THREAD_STACK_ARRAY_DEFINE(tstacks, NUM_THREAD, STACK_SIZE);
K_SEM_DEFINE(sema, 0, NUM_THREAD);
static inline void spin_for_ms(int ms)
{
uint32_t t32 = k_uptime_get_32();
while (k_uptime_get_32() - t32 < ms) {
}
}
static void thread_time_slice(void *p1, void *p2, void *p3)
{
printk("thread[%d] - Before spin\n", (int)(uintptr_t)p1);
/* Spinning for longer than slice */
spin_for_ms(SLICE_SIZE + 20);
/* The following print should not happen before another
* same priority thread starts.
*/
printk("thread[%d] - After spinning\n", (int)(uintptr_t)p1);
k_sem_give(&sema);
}
void main(void)
{
k_tid_t tid[NUM_THREAD];
struct k_thread t[NUM_THREAD];
uint32_t slice_ticks = k_ms_to_ticks_ceil32(SLICE_SIZE);
int old_prio = k_thread_priority_get(k_current_get());
/* disable timeslice */
k_sched_time_slice_set(0, K_PRIO_PREEMPT(0));
for (int j = 0; j < 2; j++) {
k_sem_reset(&sema);
/* update priority for current thread */
k_thread_priority_set(k_current_get(), K_PRIO_PREEMPT(j));
/* synchronize to tick boundary */
k_usleep(1);
/* create delayed threads with equal preemptive priority */
for (int i = 0; i < NUM_THREAD; i++) {
tid[i] = k_thread_create(&t[i], tstacks[i], STACK_SIZE,
thread_time_slice, (void *)i, NULL,
NULL, K_PRIO_PREEMPT(j), 0,
K_NO_WAIT);
}
/* enable time slice (and reset the counter!) */
k_sched_time_slice_set(SLICE_SIZE, K_PRIO_PREEMPT(0));
/* Spins for while to spend this thread time but not longer */
/* than a slice. This is important */
spin_for_ms(100);
printk("before sleep\n");
/* relinquish CPU and wait for each thread to complete */
k_sleep(K_TICKS(slice_ticks * (NUM_THREAD + 1)));
for (int i = 0; i < NUM_THREAD; i++) {
k_sem_take(&sema, K_FOREVER);
}
/* test case teardown */
for (int i = 0; i < NUM_THREAD; i++) {
k_thread_abort(tid[i]);
}
/* disable time slice */
k_sched_time_slice_set(0, K_PRIO_PREEMPT(0));
}
k_thread_priority_set(k_current_get(), old_prio);
}
Signed-off-by: Flavio Ceolin <flavio.ceolin@intel.com>
Some arches like x86 need all memory mapped so that they can
fetch information placed arbitrarily by firmware, like ACPI
tables.
Ensure that if this is the case, the kernel won't accidentally
clobber it by thinking the relevant virtual memory is unused.
Otherwise this has no effect on page frame management.
Signed-off-by: Andrew Boie <andrew.p.boie@intel.com>