The previous comment correctly and carefully explained why the 64 bit
value in curr_tick doesn't require locking when reading only the low
32 bits.
It completely missed the fact that the calculation of elapsed time and
the read of curr_tick ABSOLUTELY DO require locking, because the
former is expressed in terms of the latter. This was always bug, even
in the old code, but never witnessed because we ran so little software
in tickless mode.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
Now that the API has been fixed up, replace the existing timeout queue
with a much smaller version. The basic algorithm is unchanged:
timeouts are stored in a sorted dlist with each node nolding a delta
time from the previous node in the list; the announce call just walks
this list pulling off the heads as needed. Advantages:
* Properly spinlocked and SMP-aware. The earlier timer implementation
relied on only CPU 0 doing timeout work, and on an irq_lock() being
taken before entry (something that was violated in a few spots).
Now any CPU can wake up for an event (or all of them) and everything
works correctly.
* The *_thread_timeout() API is now expressible as a clean wrapping
(just one liners) around the lower-level interface based on function
pointer callbacks. As a result the timeout objects no longer need
to store backpointers to the thread and wait_q and have shrunk by
33%.
* MUCH smaller, to the tune of hundreds of lines of code removed.
* Future proof, in that all operations on the queue are now fronted by
just two entry points (_add_timeout() and z_clock_announce()) which
can easily be augmented with fancier data structures.
Signed-off-by: Andy Ross <andrew.j.ross@intel.com>