DOC: Split the microkernel object document into a file per object type.
Split the contents of microkernel.rst into several files. Each file contains only the information of a specific object type. Labels have been added to accomodate cross-references to each object type. Changed the tables that did not comply with a 100 character line length. Change-Id: I983bc76a89b1cf01442de53737de4f76a5262264 Signed-off-by: Rodrigo Caballero <rodrigo.caballero.abraham@intel.com>
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doc/object/microkernel_memory_pools.rst
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doc/object/microkernel_memory_pools.rst
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.. _memory_pools:
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MEMORY POOLS
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************
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Concepts
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========
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The microkernel's memory pool objects provide dynamic allocation and
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release of variable-size memory blocks.
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Unlike a memory map, which only supports memory blocks of a single size,
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a memory pool has the ability to support multiple memory block sizes.
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It does this by subdividing blocks into smaller chunks whenever possible
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to more closely match the actual needs of the requesting task.
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Any number of memory pools can be defined in a microkernel system.
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Each memory pool has a name that uniquely identifies it.
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In addition, a memory pool defines minimum and maximum memory block sizes
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(in bytes) and the number of maximum size blocks that the memory pool
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contains.
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A task that needs to use a memory block simply allocates it from a
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memory pool. If a block of the desired size is unavailable, the task
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may choose to wait for one to become available. Following a successful
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allocation the :c:data:`pointer_to_data` field of the block descriptor
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supplied by the task indicates the starting address of the memory block.
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When the task is finished with a memory block, it must release the block
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back to the memory pool that allocated it so that the block can be
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reused.
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Any number of tasks may wait on a memory pool simultaneously;
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when a memory block becomes available it is given to the highest
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priority task that has waited the longest.
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When a request for memory is sufficiently smaller than an available
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memory pool block, the memory pool will automatically split the block
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block into 4 smaller blocks. The resulting smaller
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blocks can also be split repeatedly, until a block just larger
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than the needed size is available, or the minimum block size
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(as specified in the MDEF file) is reached.
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If the memory pool is unable to find an available block
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that is at least the requested size, it will attempt to create
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one by merging adjacent free blocks; if it is unable to create
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a suitable block the request fails.
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Although a memory pool uses efficient algorithms to manage its
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blocks, splitting available blocks and merging free blocks
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takes time and increases the overhead involved in allocating
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a block. The larger the allowable number of splits, the larger
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the overhead. The minimum and maximum block size parameters
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specified for a pool can be used to control the amount of
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splitting, and thus the amount of overhead.
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Unlike a heap, more than one memory pool can be defined, if
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needed. For example, different applications can utilize
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different memory pools so that one application does not
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allocate all of the available blocks.
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Purpose
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=======
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Use memory pools to allocate memory in variable-size blocks.
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Use memory pool blocks when sending data to a mailbox
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asynchronously.
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Usage
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=====
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Defining a Memory Pool
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----------------------
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The following parameters must be defined:
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*name*
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This specifies a unique name for the memory pool.
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*minBlockSize*
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This specifies the minimimum memory block size in bytes.
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It should be a multiple of the processor's word size.
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*maxBlockSize*
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This specifies the maximum memory block size in bytes.
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It should be a power of 4 times larger than *minBlockSize*;
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therefore, maxBlockSize = minBlockSize * 4^n, where n>=0.
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*numMax*
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This specifies the number of maximum size memory blocks
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available at startup.
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Add an entry for memory pools in the project .MDEF file using the
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following syntax:
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.. code-block:: console
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POOL %name %minBlockSize %maxBlockSize %numMax
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For example, the file :file:`projName.mdef` defines two memory pools
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as follows:
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.. code-block:: console
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% POOL NAME MIN MAX NMAX
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% =======================================
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POOL MY_POOL 32 8192 1
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POOL SECOND_POOL_ID 64 1024 5
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Example: Requesting a Memory Block from a Pool with No Conditions
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-----------------------------------------------------------------
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This code waits indefinitely for an 80 byte memory block to become
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available, then fills it with zeroes.
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.. code-block:: c
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struct k_block block;
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task_mem_pool_alloc_wait(&block, MYPOOL, 80);
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memset(block.pointer_to_data, 0, 80);
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Example: Requesting a Memory Block from a Pool with a Conditional Time-out
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--------------------------------------------------------------------------
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This code waits up to 5 ticks for an 80 byte memory block to become
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available and gives a warning if a suitable memory block is not obtained
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in that time.
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.. code-block:: c
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struct k_block block;
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if (task_mem_pool_alloc_wait_timeout(&block, MYPOOL, 80, 5) == RC_OK) {
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/* use memory block */
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} else {
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printf('Memory allocation timeout');
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}
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Example: Requesting a Memory Block from a Pool with a No Blocking Condition
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---------------------------------------------------------------------------
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This code gives an immediate warning when it can not satisfy the request for
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a memory block of 80 bytes.
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.. code-block:: c
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struct k_block block;
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if (task_mem_pool_alloc (&block, MYPOOL, 80) == RC_OK) {
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/* use memory block */
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} else {
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printf('Memory allocation timeout');
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}
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Example: Freeing a Memory Block Back to a Pool
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----------------------------------------------
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This code releases a memory block back to a pool when it is no longer needed.
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.. code-block:: c
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struct k_block block;
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task_mem_pool_alloc(&block, MYPOOL, size);
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/* use memory block */
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task_mem_pool_free(&block);
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Example: Manually Defragmenting a Memory Pool
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---------------------------------------------
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This code instructs the memory pool to concatenate any unused memory blocks
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that can be merged. Doing a full defragmentation of the entire memory pool
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before allocating a number of memory blocks may be more efficient
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than having to do an implicit partial defragmentation of the memory pool
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each time a memory block allocation occurs.
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.. code-block:: c
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task_mem_pool_defragment(MYPOOL);
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APIs
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====
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The following Memory Pools APIs are provided by microkernel.h.
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+----------------------------------------------+------------------------------+
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| Call | Description |
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+==============================================+==============================+
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| :c:func:`task_mem_pool_alloc()` | Allocates a block from |
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| | a memory pool. |
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+----------------------------------------------+------------------------------+
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| :c:func:`task_mem_pool_alloc_wait()` | Waits for a block of memory |
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| | until it is available. |
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+----------------------------------------------+------------------------------+
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| :c:func:`task_mem_pool_alloc_wait_timeout()` | Waits for a block of memory |
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| | for the time period defined |
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| | by the time-out parameter. |
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+----------------------------------------------+------------------------------+
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| :c:func:`task_mem_pool_free()` | Returns a block of memory |
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| | to a memory pool. |
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+----------------------------------------------+------------------------------+
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| :c:func:`task_mem_pool_defragment()` | Defragments a memory pool. |
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+----------------------------------------------+------------------------------+
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