Bluetooth: Audio: Add fallback to get_chan_allocation
Added a fallback parameter to bt_audio_codec_cfg_get_chan_allocation as absence of channel allocation in BAP implicitly means Mono. In the case that it is absent, BT_AUDIO_LOCATION_MONO_AUDIO is the returned value. This commit also fixes the implementation of bt_audio_codec_cfg_get_frame_blocks_per_sdu as it only applies to LC3 (as per the BAP spec). It also adds additional testing of it Signed-off-by: Emil Gydesen <emil.gydesen@nordicsemi.no>
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14 changed files with 157 additions and 60 deletions
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@ -134,7 +134,7 @@ static bool valid_base_subgroup(const struct bt_bap_base_subgroup *subgroup)
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return false;
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}
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ret = bt_audio_codec_cfg_get_chan_allocation(&codec_cfg, &chan_allocation);
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ret = bt_audio_codec_cfg_get_chan_allocation(&codec_cfg, &chan_allocation, false);
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if (ret == 0) {
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chan_cnt = bt_audio_get_chan_count(chan_allocation);
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} else {
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@ -444,7 +444,7 @@ static void validate_stream_codec_cfg(const struct bt_bap_stream *stream)
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/* The broadcast source sets the channel allocation in the BIS to
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* BT_AUDIO_LOCATION_FRONT_LEFT
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*/
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ret = bt_audio_codec_cfg_get_chan_allocation(codec_cfg, &chan_allocation);
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ret = bt_audio_codec_cfg_get_chan_allocation(codec_cfg, &chan_allocation, false);
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if (ret == 0) {
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if (chan_allocation != BT_AUDIO_LOCATION_FRONT_LEFT) {
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FAIL("Unexpected channel allocation: 0x%08X", chan_allocation);
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