unified: rename sched.h to ksched.h
Build breaks when enabling CONFIG_NEWLIB_LIBC because it has its own sched.h file. This is a bad symptom of a greater issue: the build system passes many '-I<path>' options to the compiler, and that allows including header files by simply specifying their names (when located somewhere else than <zephyr>/include/) and can cause clashes when several files in different locations have the same name, like in this case. Fixes ZEP-1062. Change-Id: I81d1d69ee6669a609cd0c420b1b8f870d17dcb67 Signed-off-by: Benjamin Walsh <benjamin.walsh@windriver.com>
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15 changed files with 17 additions and 17 deletions
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/*
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* Copyright (c) 2016 Wind River Systems, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _sched__h_
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#define _sched__h_
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#include <kernel.h>
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#include <nano_private.h>
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#include <atomic.h>
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#include <misc/dlist.h>
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extern k_tid_t const _main_thread;
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extern k_tid_t const _idle_thread;
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extern void _add_thread_to_ready_q(struct k_thread *thread);
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extern void _remove_thread_from_ready_q(struct k_thread *thread);
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extern void _reschedule_threads(int key);
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extern void k_sched_unlock(void);
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extern void _pend_thread(struct k_thread *thread,
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_wait_q_t *wait_q, int32_t timeout);
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extern void _pend_current_thread(_wait_q_t *wait_q, int32_t timeout);
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extern void _move_thread_to_end_of_prio_q(struct k_thread *thread);
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extern struct k_thread *_get_next_ready_thread(void);
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extern int __must_switch_threads(void);
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extern int32_t _ms_to_ticks(int32_t ms);
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/*
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* The _is_prio_higher family: I created this because higher priorities are
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* lower numerically and I always found somewhat confusing seeing, e.g.:
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*
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* if (t1.prio < t2.prio) /# is t1's priority higher then t2's priority ? #/
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*
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* in code. And the fact that most of the time that kind of code has this
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* exact comment warrants a function where it is embedded in the name.
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*
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* IMHO, feel free to remove them and do the comparison directly if this feels
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* like overkill.
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*/
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static inline int _is_prio1_higher_than_prio2(int prio1, int prio2)
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{
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return prio1 < prio2;
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}
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static inline int _is_prio_higher(int prio, int test_prio)
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{
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return _is_prio1_higher_than_prio2(prio, test_prio);
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}
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static inline int _is_t1_higher_prio_than_t2(struct k_thread *t1,
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struct k_thread *t2)
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{
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return _is_prio1_higher_than_prio2(t1->prio, t2->prio);
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}
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static inline int _is_higher_prio_than_current(struct k_thread *thread)
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{
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return _is_t1_higher_prio_than_t2(thread, _nanokernel.current);
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}
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/* is thread currenlty cooperative ? */
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static inline int _is_coop(struct k_thread *thread)
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{
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return thread->prio < 0;
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}
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/* is thread currently preemptible ? */
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static inline int _is_preempt(struct k_thread *thread)
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{
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return !_is_coop(thread) && !atomic_get(&thread->sched_locked);
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}
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/* is current thread preemptible and we are not running in ISR context */
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static inline int _is_current_execution_context_preemptible(void)
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{
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return !_is_in_isr() && _is_preempt(_nanokernel.current);
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}
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/* find out if priority is under priority inheritance ceiling */
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static inline int _is_under_prio_ceiling(int prio)
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{
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return prio >= CONFIG_PRIORITY_CEILING;
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}
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/*
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* Find out what priority to set a thread to taking the prio ceiling into
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* consideration.
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*/
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static inline int _get_new_prio_with_ceiling(int prio)
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{
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return _is_under_prio_ceiling(prio) ? prio : CONFIG_PRIORITY_CEILING;
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}
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/* find out the prio bitmap index for a given prio */
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static inline int _get_ready_q_prio_bmap_index(int prio)
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{
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return (prio + CONFIG_NUM_COOP_PRIORITIES) >> 5;
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}
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/* find out the prio bit for a given prio */
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static inline int _get_ready_q_prio_bit(int prio)
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{
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return (1 << ((prio + CONFIG_NUM_COOP_PRIORITIES) & 0x1f));
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}
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/* find out the ready queue array index for a given prio */
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static inline int _get_ready_q_q_index(int prio)
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{
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return prio + CONFIG_NUM_COOP_PRIORITIES;
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}
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#if (K_NUM_PRIORITIES > 32)
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#error not supported yet
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#endif
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/* find out the currently highest priority where a thread is ready to run */
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/* interrupts must be locked */
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static inline int _get_highest_ready_prio(void)
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{
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uint32_t ready = _nanokernel.ready_q.prio_bmap[0];
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return find_lsb_set(ready) - 1 - CONFIG_NUM_COOP_PRIORITIES;
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}
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/*
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* Checks if current thread must be context-switched out. The caller must
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* already know that the execution context is a thread.
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*/
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static inline int _must_switch_threads(void)
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{
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return _is_preempt(_current) && __must_switch_threads();
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}
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/*
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* Application API.
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*
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* lock the scheduler: prevents another thread from preempting the current one
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* except if the current thread does an operation that causes it to pend
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*
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* Can be called recursively.
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*/
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static inline void k_sched_lock(void)
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{
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__ASSERT(!_is_in_isr(), "");
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atomic_inc(&_nanokernel.current->sched_locked);
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K_DEBUG("scheduler locked (%p:%d)\n",
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_current, _current->sched_locked);
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}
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/**
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* @brief Unlock the scheduler but do NOT reschedule
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*
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* It is incumbent upon the caller to ensure that the reschedule occurs
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* sometime after the scheduler is unlocked.
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*/
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static inline void _sched_unlock_no_reschedule(void)
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{
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__ASSERT(!_is_in_isr(), "");
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atomic_dec(&_nanokernel.current->sched_locked);
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}
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static inline void _set_thread_states(struct k_thread *thread, uint32_t states)
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{
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thread->flags |= states;
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}
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static inline void _reset_thread_states(struct k_thread *thread,
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uint32_t states)
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{
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thread->flags &= ~states;
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}
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/* mark a thread as being suspended */
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static inline void _mark_thread_as_suspended(struct k_thread *thread)
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{
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thread->flags |= K_SUSPENDED;
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}
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/* mark a thread as not being suspended */
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static inline void _mark_thread_as_not_suspended(struct k_thread *thread)
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{
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thread->flags &= ~K_SUSPENDED;
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}
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/* mark a thread as being in the timer queue */
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static inline void _mark_thread_as_timing(struct k_thread *thread)
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{
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thread->flags |= K_TIMING;
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}
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/* mark a thread as not being in the timer queue */
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static inline void _mark_thread_as_not_timing(struct k_thread *thread)
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{
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thread->flags &= ~K_TIMING;
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}
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/* check if a thread is on the timer queue */
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static inline int _is_thread_timing(struct k_thread *thread)
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{
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return !!(thread->flags & K_TIMING);
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}
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static inline int _has_thread_started(struct k_thread *thread)
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{
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return !(thread->flags & K_PRESTART);
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}
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/* check if a thread is ready */
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static inline int _is_thread_ready(struct k_thread *thread)
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{
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return (thread->flags & K_EXECUTION_MASK) == K_READY;
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}
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/* mark a thread as pending in its TCS */
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static inline void _mark_thread_as_pending(struct k_thread *thread)
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{
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thread->flags |= K_PENDING;
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}
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/* mark a thread as not pending in its TCS */
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static inline void _mark_thread_as_not_pending(struct k_thread *thread)
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{
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thread->flags &= ~K_PENDING;
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}
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/* check if a thread is pending */
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static inline int _is_thread_pending(struct k_thread *thread)
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{
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return !!(thread->flags & K_PENDING);
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}
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/*
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* Mark the thread as not being in the timer queue. If this makes it ready,
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* then add it to the ready queue according to its priority.
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*/
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/* must be called with interrupts locked */
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static inline void _ready_thread(struct k_thread *thread)
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{
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__ASSERT(_is_prio_higher(thread->prio, K_LOWEST_THREAD_PRIO) ||
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((thread->prio == K_LOWEST_THREAD_PRIO) &&
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(thread == _idle_thread)),
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"thread %p prio too low (is %d, cannot be lower than %d)",
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thread, thread->prio,
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thread == _idle_thread ? K_LOWEST_THREAD_PRIO :
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K_LOWEST_APPLICATION_THREAD_PRIO);
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__ASSERT(!_is_prio_higher(thread->prio, K_HIGHEST_THREAD_PRIO),
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"thread %p prio too high (id %d, cannot be higher than %d)",
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thread, thread->prio, K_HIGHEST_THREAD_PRIO);
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/* K_PRESTART is needed to handle the start-with-delay case */
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_reset_thread_states(thread, K_TIMING|K_PRESTART);
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if (_is_thread_ready(thread)) {
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_add_thread_to_ready_q(thread);
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}
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}
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/**
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* @brief Mark a thread as started
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*
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* This routine must be called with interrupts locked.
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*/
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static inline void _mark_thread_as_started(struct k_thread *thread)
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{
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thread->flags &= ~K_PRESTART;
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}
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/**
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* @brief Mark thread as dead
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*
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* This routine must be called with interrupts locked.
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*/
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static inline void _mark_thread_as_dead(struct k_thread *thread)
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{
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thread->flags |= K_DEAD;
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}
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/*
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* Set a thread's priority. If the thread is ready, place it in the correct
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* queue.
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*/
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/* must be called with interrupts locked */
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static inline void _thread_priority_set(struct k_thread *thread, int prio)
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{
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if (_is_thread_ready(thread)) {
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_remove_thread_from_ready_q(thread);
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thread->prio = prio;
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_add_thread_to_ready_q(thread);
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} else {
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thread->prio = prio;
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}
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}
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/* check if thread is a thread pending on a particular wait queue */
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static inline struct k_thread *_peek_first_pending_thread(_wait_q_t *wait_q)
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{
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return (struct k_thread *)sys_dlist_peek_head(wait_q);
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}
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/* unpend the first thread from a wait queue */
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static inline struct k_thread *_unpend_first_thread(_wait_q_t *wait_q)
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{
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struct k_thread *thread = (struct k_thread *)sys_dlist_get(wait_q);
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if (thread) {
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_mark_thread_as_not_pending(thread);
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}
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return thread;
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}
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/* Unpend a thread from the wait queue it is on. Thread must be pending. */
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/* must be called with interrupts locked */
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static inline void _unpend_thread(struct k_thread *thread)
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{
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__ASSERT(thread->flags & K_PENDING, "");
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sys_dlist_remove(&thread->k_q_node);
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_mark_thread_as_not_pending(thread);
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}
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#endif /* _sched__h_ */
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