power: device: void *context -> uint32_t *state
The context parameter used across device power management is actually the power state. Just use it and avoid a lot of unnecessary casts. Signed-off-by: Flavio Ceolin <flavio.ceolin@intel.com>
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30 changed files with 111 additions and 109 deletions
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@ -404,18 +404,18 @@ int loapic_resume(const struct device *port)
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*/
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static int loapic_device_ctrl(const struct device *port,
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uint32_t ctrl_command,
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void *context, pm_device_cb cb, void *arg)
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uint32_t *context, pm_device_cb cb, void *arg)
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{
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int ret = 0;
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if (ctrl_command == PM_DEVICE_STATE_SET) {
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if (*((uint32_t *)context) == PM_DEVICE_SUSPEND_STATE) {
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if (*context == PM_DEVICE_SUSPEND_STATE) {
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ret = loapic_suspend(port);
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} else if (*((uint32_t *)context) == PM_DEVICE_ACTIVE_STATE) {
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} else if (*context == PM_DEVICE_ACTIVE_STATE) {
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ret = loapic_resume(port);
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}
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} else if (ctrl_command == PM_DEVICE_STATE_GET) {
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*((uint32_t *)context) = loapic_device_power_state;
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*context = loapic_device_power_state;
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}
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if (cb) {
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