Bluetooth: Mesh: Introduce a helper for send callback finalization

There are several places that require the send callbacks to be called
immediately. Reduce the code a bit by introducing a helper for this.

Signed-off-by: Johan Hedberg <johan.hedberg@intel.com>
This commit is contained in:
Johan Hedberg 2019-08-15 08:54:08 +03:00 committed by Carles Cufí
commit 104d30c989
3 changed files with 18 additions and 18 deletions

View file

@ -897,15 +897,7 @@ int bt_mesh_net_send(struct bt_mesh_net_tx *tx, struct net_buf *buf,
/* Notify completion if this only went
* through the Mesh Proxy.
*/
if (cb) {
if (cb->start) {
cb->start(0, 0, cb_data);
}
if (cb->end) {
cb->end(0, cb_data);
}
}
send_cb_finalize(cb, cb_data);
err = 0;
goto done;

View file

@ -362,3 +362,19 @@ struct friend_cred *friend_cred_create(struct bt_mesh_subnet *sub, u16_t addr,
u16_t lpn_counter, u16_t frnd_counter);
void friend_cred_clear(struct friend_cred *cred);
int friend_cred_del(u16_t net_idx, u16_t addr);
static inline void send_cb_finalize(const struct bt_mesh_send_cb *cb,
void *cb_data)
{
if (!cb) {
return;
}
if (cb->start) {
cb->start(0, 0, cb_data);
}
if (cb->end) {
cb->end(0, cb_data);
}
}

View file

@ -426,15 +426,7 @@ static int send_seg(struct bt_mesh_net_tx *net_tx, struct net_buf_simple *sdu,
* there's no other way to track this (at least currently)
* with the Friend Queue.
*/
if (cb) {
if (cb->start) {
cb->start(0, 0, cb_data);
}
if (cb->end) {
cb->end(0, cb_data);
}
}
send_cb_finalize(cb, cb_data);
}
if (IS_ENABLED(CONFIG_BT_MESH_LOW_POWER) &&