doc: Bluetooth: Audio: Remake zephyr_gaf.svg to graphviz
Remake the Zephyr Generic audio framework (GAF) figure to a graphviz version. This makes it easier to modify it directly in the .rst file. This also adds the missing GMAP/GMAS. Signed-off-by: Emil Gydesen <emil.gydesen@nordicsemi.no>
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2 changed files with 149 additions and 9 deletions
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@ -197,13 +197,157 @@ GAF mandates the use of the LC3 codec, but also supports other codecs.
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The top-level profiles TMAP and HAP are not part of the GAF, but rather provide
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top-level requirements for how to use the GAF.
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GAF has been implemented in Zephyr with the following structure.
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GAF and the top layer profiles gave been implemented in Zephyr with the following structure.
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.. figure:: img/zephyr_gaf.svg
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:align: center
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:alt: Generic Audio Framework
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.. graphviz::
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:caption: Zephyr Generic Audio Framework
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Zephyr Generic Audio Framework
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digraph gaf {
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node [shape=record];
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edge [style=invis];
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compound=true;
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nodesep=0.1;
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subgraph hap_layer {
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cluster=true;
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label="HAP";
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HAS_H [label="has.h"];
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BAS_H [label="bas.h"];
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IAS_H [label="ias.h"];
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}
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subgraph pbp_layer {
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cluster=true;
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label="PBP";
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PBP_H [label="pbp.h"]; // Make it possible to treat PBP like the others
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}
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subgraph tmap_layer {
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cluster=true;
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label="TMAP";
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TMAP_H [label="tmap.h"];
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}
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subgraph gmap_layer {
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cluster=true;
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label="GMAP";
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GMAP_H [label="gmap.h"];
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GMAP_PRESET_H [label="gmap_lc3_preset.h"];
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}
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subgraph gaf_layer {
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cluster=true;
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label="Generic Audio Framework";
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AUDIO_H [label="audio.h"];
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LC3_H [label="lc3.h"];
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subgraph transition_and_coordination_control_layer {
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cluster=true;
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label="Transition and Coordination Control";
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style=dashed;
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subgraph cap_layer {
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cluster=true;
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style=solid;
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label="CAP";
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CAP_H [label="cap.h"];
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}
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subgraph csip_layer {
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cluster=true;
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style=solid;
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label="CSIP";
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CSIP_H [label="csip.h"];
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}
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}
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subgraph stream_control_layer {
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cluster=true;
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label="Stream Control";
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style=dashed;
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subgraph bap_layer {
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cluster=true;
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label="BAP";
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style=solid;
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PACS_H [label="pacs.h"];
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BAP_H [label="bap.h"];
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BAP_PRESET_H [label="bap_lc3_preset.h"];
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}
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}
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subgraph content_control_layer {
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cluster=true;
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label="Content Control";
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style=dashed;
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subgraph mcp_layer {
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cluster=true;
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label="MCP";
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style=solid;
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MCS_H [label="mcs.h"];
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MCC_H [label="mcc.h"];
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MP_H [label="media_proxy.h"];
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}
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subgraph ccp_layer {
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cluster=true;
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label="CCP";
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style=solid;
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TBS_H [label="tbs.h"];
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}
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}
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subgraph rendering_and_capture_control_layer {
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cluster=true;
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label="Rendering and Capture Control";
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style=dashed;
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subgraph micp_layer {
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cluster=true;
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label="MICP";
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style=solid;
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MICP_H [label="micp.h"];
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AICS_H [label="aics.h"];
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}
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subgraph vcp_layer {
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cluster=true;
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label="VCP";
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style=solid;
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VCP_H [label="vcp.h"];
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VOCS_H [label="vocs.h"];
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AICS_H [label="aics.h"];
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}
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}
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}
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HAS_H -> CAP_H;
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PBP_H -> CAP_H;
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TMAP_H -> CAP_H;
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GMAP_H -> CAP_H;
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GMAP_PRESET_H -> CAP_H;
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CAP_H -> MCS_H;
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CAP_H -> MCC_H;
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CAP_H -> MP_H;
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CAP_H -> TBS_H;
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CAP_H -> BAP_H;
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CAP_H -> BAP_PRESET_H;
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CAP_H -> PACS_H;
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CAP_H -> MICP_H;
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CAP_H -> VCP_H;
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CSIP_H -> MCS_H;
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CSIP_H -> MCC_H;
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CSIP_H -> MP_H;
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CSIP_H -> TBS_H;
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CSIP_H -> BAP_H;
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CSIP_H -> BAP_PRESET_H;
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CSIP_H -> PACS_H;
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CSIP_H -> MICP_H;
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CSIP_H -> VCP_H;
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}
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Bluetooth Audio Stack Status
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============================
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