zephyr/subsys/net/lib/lwm2m/lwm2m_object.h

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/*
* Copyright (c) 2017 Linaro Limited
* Copyright (c) 2018-2019 Foundries.io
*
* SPDX-License-Identifier: Apache-2.0
*/
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
/*
* Copyright (c) 2015, Yanzi Networks AB.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Original Authors:
* Joakim Eriksson <joakime@sics.se>
* Niclas Finne <nfi@sics.se>
*/
#ifndef LWM2M_OBJECT_H_
#define LWM2M_OBJECT_H_
/* stdint conversions */
#include <zephyr/types.h>
#include <stddef.h>
#include <kernel.h>
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
#include <net/net_ip.h>
#include <sys/printk.h>
#include <sys/util.h>
#include <sys/types.h>
#include <net/coap.h>
#include <net/lwm2m.h>
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
#include "buf_util.h"
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
/* #####/###/#####/### + NULL */
#define MAX_RESOURCE_LEN 20
/* operations / permissions */
/* values from 0 to 7 can be used as permission checks */
#define LWM2M_OP_READ 0
#define LWM2M_OP_WRITE 1
#define LWM2M_OP_CREATE 2
#define LWM2M_OP_DELETE 3
#define LWM2M_OP_EXECUTE 4
#define LWM2M_FLAG_OPTIONAL 7
/* values >7 aren't used for permission checks */
#define LWM2M_OP_DISCOVER 8
#define LWM2M_OP_WRITE_ATTR 9
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
/* resource permissions */
#define LWM2M_PERM_R BIT(LWM2M_OP_READ)
#define LWM2M_PERM_R_OPT (BIT(LWM2M_OP_READ) | \
BIT(LWM2M_FLAG_OPTIONAL))
#define LWM2M_PERM_W (BIT(LWM2M_OP_WRITE) | \
BIT(LWM2M_OP_CREATE))
#define LWM2M_PERM_W_OPT (BIT(LWM2M_OP_WRITE) | \
BIT(LWM2M_OP_CREATE) | \
BIT(LWM2M_FLAG_OPTIONAL))
#define LWM2M_PERM_X BIT(LWM2M_OP_EXECUTE)
#define LWM2M_PERM_X_OPT (BIT(LWM2M_OP_EXECUTE) | \
BIT(LWM2M_FLAG_OPTIONAL))
#define LWM2M_PERM_RW (BIT(LWM2M_OP_READ) | \
BIT(LWM2M_OP_WRITE) | \
BIT(LWM2M_OP_CREATE))
#define LWM2M_PERM_RW_OPT (BIT(LWM2M_OP_READ) | \
BIT(LWM2M_OP_WRITE) | \
BIT(LWM2M_OP_CREATE) | \
BIT(LWM2M_FLAG_OPTIONAL))
#define LWM2M_PERM_RWX (BIT(LWM2M_OP_READ) | \
BIT(LWM2M_OP_WRITE) | \
BIT(LWM2M_OP_CREATE) | \
BIT(LWM2M_OP_EXECUTE))
#define LWM2M_PERM_RWX_OPT (BIT(LWM2M_OP_READ) | \
BIT(LWM2M_OP_WRITE) | \
BIT(LWM2M_OP_CREATE) | \
BIT(LWM2M_OP_EXECUTE) | \
BIT(LWM2M_FLAG_OPTIONAL))
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
#define LWM2M_HAS_PERM(of, p) (((of)->permissions & p) == p)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
/* resource types */
#define LWM2M_RES_TYPE_NONE 0
#define LWM2M_RES_TYPE_OPAQUE 1
#define LWM2M_RES_TYPE_STRING 2
#define LWM2M_RES_TYPE_UINT64 3
#define LWM2M_RES_TYPE_U64 3
#define LWM2M_RES_TYPE_UINT 4
#define LWM2M_RES_TYPE_U32 4
#define LWM2M_RES_TYPE_U16 5
#define LWM2M_RES_TYPE_U8 6
#define LWM2M_RES_TYPE_INT64 7
#define LWM2M_RES_TYPE_S64 7
#define LWM2M_RES_TYPE_INT 8
#define LWM2M_RES_TYPE_S32 8
#define LWM2M_RES_TYPE_S16 9
#define LWM2M_RES_TYPE_S8 10
#define LWM2M_RES_TYPE_BOOL 11
#define LWM2M_RES_TYPE_TIME 12
#define LWM2M_RES_TYPE_FLOAT32 13
#define LWM2M_RES_TYPE_FLOAT64 14
#define LWM2M_RES_TYPE_OBJLNK 15
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
/* remember that we have already output a value - can be between two block's */
#define WRITER_OUTPUT_VALUE 1
#define WRITER_RESOURCE_INSTANCE 2
#define MAX_PACKET_SIZE (CONFIG_LWM2M_COAP_BLOCK_SIZE + \
CONFIG_LWM2M_ENGINE_MESSAGE_HEADER_SIZE)
/* buffer util macros */
#define CPKT_BUF_WRITE(cpkt) (cpkt)->data, &(cpkt)->offset, (cpkt)->max_len
#define CPKT_BUF_READ(cpkt) (cpkt)->data, (cpkt)->max_len
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
struct lwm2m_engine_obj;
struct lwm2m_message;
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
#define LWM2M_PATH_LEVEL_NONE 0
#define LWM2M_PATH_LEVEL_OBJECT 1
#define LWM2M_PATH_LEVEL_OBJECT_INST 2
#define LWM2M_PATH_LEVEL_RESOURCE 3
#define LWM2M_PATH_LEVEL_RESOURCE_INST 4
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
/* path representing object instances */
struct lwm2m_obj_path {
uint16_t obj_id;
uint16_t obj_inst_id;
uint16_t res_id;
uint16_t res_inst_id;
uint8_t level; /* 0/1/2/3/4 (4 = resource instance) */
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
};
#define OBJ_FIELD(_id, _perm, _type) \
{ .res_id = _id, \
.permissions = LWM2M_PERM_ ## _perm, \
.data_type = LWM2M_RES_TYPE_ ## _type, }
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
/* Keep OBJ_FIELD_DATA around for historical reasons */
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
#define OBJ_FIELD_DATA(res_id, perm, type) \
OBJ_FIELD(res_id, perm, type)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
#define OBJ_FIELD_EXECUTE(res_id) \
OBJ_FIELD(res_id, X, NONE)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
#define OBJ_FIELD_EXECUTE_OPT(res_id) \
OBJ_FIELD(res_id, X_OPT, NONE)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
struct lwm2m_engine_obj_field {
uint16_t res_id;
uint8_t permissions;
uint8_t data_type;
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
};
typedef struct lwm2m_engine_obj_inst *
(*lwm2m_engine_obj_create_cb_t)(uint16_t obj_inst_id);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
struct lwm2m_engine_obj {
/* object list */
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
sys_snode_t node;
/* object field definitions */
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
struct lwm2m_engine_obj_field *fields;
/* object event callbacks */
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
lwm2m_engine_obj_create_cb_t create_cb;
lwm2m_engine_user_cb_t delete_cb;
lwm2m_engine_user_cb_t user_create_cb;
lwm2m_engine_user_cb_t user_delete_cb;
/* object member data */
uint16_t obj_id;
uint16_t field_count;
uint16_t instance_count;
uint16_t max_instance_count;
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
};
/* Resource instances with this value are considered "not created" yet */
#define RES_INSTANCE_NOT_CREATED 65535
/* Resource macros */
#if CONFIG_LWM2M_ENGINE_VALIDATION_BUFFER_SIZE > 0
#define _INIT_OBJ_RES(_id, _r_ptr, _r_idx, _ri_ptr, _ri_count, _multi_ri, \
_r_cb, _pre_w_cb, _val_cb, _post_w_cb, _ex_cb) \
_r_ptr[_r_idx].res_id = _id; \
_r_ptr[_r_idx].res_instances = _ri_ptr; \
_r_ptr[_r_idx].res_inst_count = _ri_count; \
_r_ptr[_r_idx].multi_res_inst = _multi_ri; \
_r_ptr[_r_idx].read_cb = _r_cb; \
_r_ptr[_r_idx].pre_write_cb = _pre_w_cb; \
_r_ptr[_r_idx].validate_cb = _val_cb; \
_r_ptr[_r_idx].post_write_cb = _post_w_cb; \
_r_ptr[_r_idx].execute_cb = _ex_cb
#else
#define _INIT_OBJ_RES(_id, _r_ptr, _r_idx, _ri_ptr, _ri_count, _multi_ri, \
_r_cb, _pre_w_cb, _val_cb, _post_w_cb, _ex_cb) \
_r_ptr[_r_idx].res_id = _id; \
_r_ptr[_r_idx].res_instances = _ri_ptr; \
_r_ptr[_r_idx].res_inst_count = _ri_count; \
_r_ptr[_r_idx].multi_res_inst = _multi_ri; \
_r_ptr[_r_idx].read_cb = _r_cb; \
_r_ptr[_r_idx].pre_write_cb = _pre_w_cb; \
_r_ptr[_r_idx].post_write_cb = _post_w_cb; \
_r_ptr[_r_idx].execute_cb = _ex_cb
#endif /* CONFIG_LWM2M_ENGINE_VALIDATION_BUFFER_SIZE > 0 */
#define _INIT_OBJ_RES_INST(_ri_ptr, _ri_idx, _ri_count, _ri_create, \
_data_ptr, _data_len) \
do { \
if (_ri_ptr != NULL && _ri_count > 0) { \
for (int _i = 0; _i < _ri_count; _i++) { \
_ri_ptr[_ri_idx + _i].data_ptr = \
(_data_ptr + _i); \
_ri_ptr[_ri_idx + _i].max_data_len = \
_data_len; \
_ri_ptr[_ri_idx + _i].data_len = \
_data_len; \
if (_ri_create) { \
_ri_ptr[_ri_idx + _i].res_inst_id = \
_i; \
} else { \
_ri_ptr[_ri_idx + _i].res_inst_id = \
RES_INSTANCE_NOT_CREATED; \
} \
} \
} \
_ri_idx += _ri_count; \
} while (false)
#define _INIT_OBJ_RES_INST_OPT(_ri_ptr, _ri_idx, _ri_count, _ri_create) \
do { \
if (_ri_count > 0) { \
for (int _i = 0; _i < _ri_count; _i++) { \
_ri_ptr[_ri_idx + _i].data_ptr = NULL; \
_ri_ptr[_ri_idx + _i].max_data_len = 0; \
_ri_ptr[_ri_idx + _i].data_len = 0; \
if (_ri_create) { \
_ri_ptr[_ri_idx + _i].res_inst_id = \
_i; \
} else { \
_ri_ptr[_ri_idx + _i].res_inst_id = \
RES_INSTANCE_NOT_CREATED; \
} \
} \
} \
_ri_idx += _ri_count; \
} while (false)
#define INIT_OBJ_RES(_id, _r_ptr, _r_idx, \
_ri_ptr, _ri_idx, _ri_count, _multi_ri, _ri_create, \
_data_ptr, _data_len, \
_r_cb, _pre_w_cb, _val_cb, _post_w_cb, _ex_cb) \
do { \
_INIT_OBJ_RES(_id, _r_ptr, _r_idx, \
(_ri_ptr + _ri_idx), _ri_count, _multi_ri, \
_r_cb, _pre_w_cb, _val_cb, _post_w_cb, _ex_cb); \
_INIT_OBJ_RES_INST(_ri_ptr, _ri_idx, _ri_count, _ri_create, \
_data_ptr, _data_len); \
++_r_idx; \
} while (false)
#define INIT_OBJ_RES_OPT(_id, _r_ptr, _r_idx, \
_ri_ptr, _ri_idx, _ri_count, _multi_ri, _ri_create, \
_r_cb, _pre_w_cb, _val_cb, _post_w_cb, _ex_cb) \
do { \
_INIT_OBJ_RES(_id, _r_ptr, _r_idx, \
(_ri_ptr + _ri_idx), _ri_count, _multi_ri, \
_r_cb, _pre_w_cb, _val_cb, _post_w_cb, _ex_cb); \
_INIT_OBJ_RES_INST_OPT(_ri_ptr, _ri_idx, _ri_count, _ri_create); \
++_r_idx; \
} while (false)
#define INIT_OBJ_RES_MULTI_DATA(_id, _r_ptr, _r_idx, \
_ri_ptr, _ri_idx, _ri_count, _ri_create, \
_data_ptr, _data_len) \
INIT_OBJ_RES(_id, _r_ptr, _r_idx, \
_ri_ptr, _ri_idx, _ri_count, true, _ri_create, \
_data_ptr, _data_len, NULL, NULL, NULL, NULL, NULL)
#define INIT_OBJ_RES_MULTI_OPTDATA(_id, _r_ptr, _r_idx, \
_ri_ptr, _ri_idx, _ri_count, _ri_create) \
INIT_OBJ_RES_OPT(_id, _r_ptr, _r_idx, \
_ri_ptr, _ri_idx, _ri_count, true, _ri_create, \
NULL, NULL, NULL, NULL, NULL)
#define INIT_OBJ_RES_DATA(_id, _r_ptr, _r_idx, _ri_ptr, _ri_idx, \
_data_ptr, _data_len) \
INIT_OBJ_RES(_id, _r_ptr, _r_idx, _ri_ptr, _ri_idx, 1U, false, true, \
_data_ptr, _data_len, NULL, NULL, NULL, NULL, NULL)
#define INIT_OBJ_RES_OPTDATA(_id, _r_ptr, _r_idx, _ri_ptr, _ri_idx) \
INIT_OBJ_RES_OPT(_id, _r_ptr, _r_idx, _ri_ptr, _ri_idx, 1U, false, \
true, NULL, NULL, NULL, NULL, NULL)
#define INIT_OBJ_RES_EXECUTE(_id, _r_ptr, _r_idx, _ex_cb) \
do { \
_INIT_OBJ_RES(_id, _r_ptr, _r_idx, NULL, 0, false, \
NULL, NULL, NULL, NULL, _ex_cb); \
++_r_idx; \
} while (false)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
#define LWM2M_ATTR_PMIN 0
#define LWM2M_ATTR_PMAX 1
#define LWM2M_ATTR_GT 2
#define LWM2M_ATTR_LT 3
#define LWM2M_ATTR_STEP 4
#define NR_LWM2M_ATTR 5
/* TODO: support multiple server (sec 5.4.2) */
struct lwm2m_attr {
net: lwm2m: remove attr_list from obj, obj_inst and res_inst structs The slist attr_list doesn't scale well when added to the LwM2M object, object instance and resource instance structures. The goal of a robust LwM2M client is to let the user create MANY object instances and these will have many resource instances each. The amount of SRAM taken up by the attr_lists will only increase over time, regardless of the actual # of write attribute structures reserved via the LWM2M_NUM_ATTR config setting. Instead, let's remove the slist from these structures and add a reference pointer to the lwm2m_attr structure. We can use this reference to create the one to many relationship between the objects, object instances and resource instances for a much smaller amount of code and SRAM resources. The sacrifice for these savings will be a larger # of iterations when looking up assigned write attributes and matching them to their references. However, due to the # of write attributes current being handled, the # of iterations during this process is very manageable. Example flash and SRAM savings when building for nrf52_blenano2: Before patch: Memory region Used Size Region Size %age Used FLASH: 139532 B 512 KB 26.61% SRAM: 36576 B 64 KB 55.81% IDT_LIST: 148 B 2 KB 7.23% After patch: Memory region Used Size Region Size %age Used FLASH: 139284 B 512 KB 26.57% SRAM: 36000 B 64 KB 54.93% IDT_LIST: 148 B 2 KB 7.23% Summary: This patch saves ~248 bytes of flash and ~576 bytes of SRAM for the typical configuration of LwM2M client in Zephyr. NOTE: these values will vary by architecture. Signed-off-by: Michael Scott <michael@opensourcefoundries.com>
2018-05-07 15:05:04 -07:00
void *ref;
/* values */
union {
float32_value_t float_val;
int32_t int_val;
};
uint8_t type;
};
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
struct lwm2m_engine_res_inst {
void *data_ptr;
uint16_t max_data_len;
uint16_t data_len;
uint16_t res_inst_id; /* 65535 == not "created" */
uint8_t data_flags;
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
};
struct lwm2m_engine_res {
lwm2m_engine_get_data_cb_t read_cb;
lwm2m_engine_get_data_cb_t pre_write_cb;
#if CONFIG_LWM2M_ENGINE_VALIDATION_BUFFER_SIZE > 0
lwm2m_engine_set_data_cb_t validate_cb;
#endif
lwm2m_engine_set_data_cb_t post_write_cb;
lwm2m_engine_execute_cb_t execute_cb;
struct lwm2m_engine_res_inst *res_instances;
uint16_t res_id;
uint8_t res_inst_count;
bool multi_res_inst;
};
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
struct lwm2m_engine_obj_inst {
/* instance list */
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
sys_snode_t node;
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
struct lwm2m_engine_obj *obj;
struct lwm2m_engine_res *resources;
/* object instance member data */
uint16_t obj_inst_id;
uint16_t resource_count;
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
};
/* Initialize resource instances prior to use */
static inline void init_res_instance(struct lwm2m_engine_res_inst *ri,
size_t ri_len)
{
size_t i;
memset(ri, 0, sizeof(*ri) * ri_len);
for (i = 0; i < ri_len; i++) {
ri[i].res_inst_id = RES_INSTANCE_NOT_CREATED;
}
}
struct lwm2m_opaque_context {
size_t len;
size_t remaining;
};
struct lwm2m_block_context {
struct coap_block_context ctx;
struct lwm2m_opaque_context opaque;
int64_t timestamp;
uint32_t expected;
uint8_t token[8];
uint8_t tkl;
bool last_block : 1;
};
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
struct lwm2m_output_context {
const struct lwm2m_writer *writer;
struct coap_packet *out_cpkt;
/* private output data */
void *user_data;
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
};
struct lwm2m_input_context {
const struct lwm2m_reader *reader;
struct coap_packet *in_cpkt;
/* current position in buffer */
uint16_t offset;
/* Corresponding block context. NULL if block transfer is not used. */
struct lwm2m_block_context *block_ctx;
/* private output data */
void *user_data;
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
};
/* Establish a message timeout callback */
typedef void (*lwm2m_message_timeout_cb_t)(struct lwm2m_message *msg);
/* Internal LwM2M message structure to track in-flight messages. */
struct lwm2m_message {
/** LwM2M context related to this message */
struct lwm2m_ctx *ctx;
/** Incoming / outgoing contexts */
struct lwm2m_input_context in;
struct lwm2m_output_context out;
/** Incoming path */
struct lwm2m_obj_path path;
/** CoAP packet data related to the outgoing message */
struct coap_packet cpkt;
/** Buffer data related outgoing message */
uint8_t msg_data[MAX_PACKET_SIZE];
/** Message transmission handling for TYPE_CON */
struct coap_pending *pending;
struct coap_reply *reply;
/** Message configuration */
uint8_t *token;
coap_reply_t reply_cb;
lwm2m_message_timeout_cb_t message_timeout_cb;
uint16_t mid;
uint8_t type;
uint8_t code;
uint8_t tkl;
/** Incoming message action */
uint8_t operation;
/** Counter for message re-send / abort handling */
uint8_t send_attempts;
/* Information whether the message was acknowledged. */
bool acknowledged : 1;
};
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
/* LWM2M format writer for the various formats supported */
struct lwm2m_writer {
size_t (*put_begin)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path);
size_t (*put_end)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path);
size_t (*put_begin_oi)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path);
size_t (*put_end_oi)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path);
size_t (*put_begin_r)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path);
size_t (*put_end_r)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
size_t (*put_begin_ri)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path);
size_t (*put_end_ri)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path);
size_t (*put_s8)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
int8_t value);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
size_t (*put_s16)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
int16_t value);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
size_t (*put_s32)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
int32_t value);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
size_t (*put_s64)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
int64_t value);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
size_t (*put_string)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
char *buf, size_t buflen);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
size_t (*put_float32fix)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
float32_value_t *value);
size_t (*put_float64fix)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
float64_value_t *value);
size_t (*put_bool)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
bool value);
size_t (*put_opaque)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
char *buf, size_t buflen);
size_t (*put_objlnk)(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
struct lwm2m_objlnk *value);
ssize_t (*put_corelink)(struct lwm2m_output_context *out,
const struct lwm2m_obj_path *path);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
};
struct lwm2m_reader {
size_t (*get_s32)(struct lwm2m_input_context *in,
int32_t *value);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
size_t (*get_s64)(struct lwm2m_input_context *in,
int64_t *value);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
size_t (*get_string)(struct lwm2m_input_context *in,
uint8_t *buf, size_t buflen);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
size_t (*get_float32fix)(struct lwm2m_input_context *in,
float32_value_t *value);
size_t (*get_float64fix)(struct lwm2m_input_context *in,
float64_value_t *value);
size_t (*get_bool)(struct lwm2m_input_context *in,
bool *value);
size_t (*get_opaque)(struct lwm2m_input_context *in,
uint8_t *buf, size_t buflen,
struct lwm2m_opaque_context *opaque,
bool *last_block);
size_t (*get_objlnk)(struct lwm2m_input_context *in,
struct lwm2m_objlnk *value);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
};
/* output user_data management functions */
static inline void engine_set_out_user_data(struct lwm2m_output_context *out,
void *user_data)
{
out->user_data = user_data;
}
static inline void *engine_get_out_user_data(struct lwm2m_output_context *out)
{
return out->user_data;
}
static inline void
engine_clear_out_user_data(struct lwm2m_output_context *out)
{
out->user_data = NULL;
}
static inline void engine_set_in_user_data(struct lwm2m_input_context *in,
void *user_data)
{
in->user_data = user_data;
}
static inline void *engine_get_in_user_data(struct lwm2m_input_context *in)
{
return in->user_data;
}
static inline void
engine_clear_in_user_data(struct lwm2m_input_context *in)
{
in->user_data = NULL;
}
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
/* inline multi-format write / read functions */
static inline size_t engine_put_begin(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path)
{
if (out->writer->put_begin) {
return out->writer->put_begin(out, path);
}
return 0;
}
static inline size_t engine_put_end(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path)
{
if (out->writer->put_end) {
return out->writer->put_end(out, path);
}
return 0;
}
static inline size_t engine_put_begin_oi(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path)
{
if (out->writer->put_begin_oi) {
return out->writer->put_begin_oi(out, path);
}
return 0;
}
static inline size_t engine_put_end_oi(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path)
{
if (out->writer->put_end_oi) {
return out->writer->put_end_oi(out, path);
}
return 0;
}
static inline size_t engine_put_begin_r(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path)
{
if (out->writer->put_begin_r) {
return out->writer->put_begin_r(out, path);
}
return 0;
}
static inline size_t engine_put_end_r(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path)
{
if (out->writer->put_end_r) {
return out->writer->put_end_r(out, path);
}
return 0;
}
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
static inline size_t engine_put_begin_ri(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path)
{
if (out->writer->put_begin_ri) {
return out->writer->put_begin_ri(out, path);
}
return 0;
}
static inline size_t engine_put_end_ri(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path)
{
if (out->writer->put_end_ri) {
return out->writer->put_end_ri(out, path);
}
return 0;
}
static inline size_t engine_put_s8(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
int8_t value)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
{
return out->writer->put_s8(out, path, value);
}
static inline size_t engine_put_s16(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
int16_t value)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
{
return out->writer->put_s16(out, path, value);
}
static inline size_t engine_put_s32(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
int32_t value)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
{
return out->writer->put_s32(out, path, value);
}
static inline size_t engine_put_s64(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
int64_t value)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
{
return out->writer->put_s64(out, path, value);
}
static inline size_t engine_put_string(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
char *buf, size_t buflen)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
{
return out->writer->put_string(out, path, buf, buflen);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
}
static inline size_t engine_put_float32fix(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
float32_value_t *value)
{
return out->writer->put_float32fix(out, path, value);
}
static inline size_t engine_put_float64fix(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
float64_value_t *value)
{
return out->writer->put_float64fix(out, path, value);
}
static inline size_t engine_put_bool(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
bool value)
{
return out->writer->put_bool(out, path, value);
}
static inline size_t engine_put_opaque(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
char *buf, size_t buflen)
{
if (out->writer->put_opaque) {
return out->writer->put_opaque(out, path, buf, buflen);
}
return 0;
}
static inline size_t engine_put_objlnk(struct lwm2m_output_context *out,
struct lwm2m_obj_path *path,
struct lwm2m_objlnk *value)
{
return out->writer->put_objlnk(out, path, value);
}
static inline ssize_t engine_put_corelink(struct lwm2m_output_context *out,
const struct lwm2m_obj_path *path)
{
if (out->writer->put_corelink) {
return out->writer->put_corelink(out, path);
}
return -ENOTSUP;
}
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
static inline size_t engine_get_s32(struct lwm2m_input_context *in,
int32_t *value)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
{
return in->reader->get_s32(in, value);
}
static inline size_t engine_get_s64(struct lwm2m_input_context *in,
int64_t *value)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
{
return in->reader->get_s64(in, value);
}
static inline size_t engine_get_string(struct lwm2m_input_context *in,
uint8_t *buf, size_t buflen)
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
{
return in->reader->get_string(in, buf, buflen);
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
}
static inline size_t engine_get_float32fix(struct lwm2m_input_context *in,
float32_value_t *value)
{
return in->reader->get_float32fix(in, value);
}
static inline size_t engine_get_float64fix(struct lwm2m_input_context *in,
float64_value_t *value)
{
return in->reader->get_float64fix(in, value);
}
static inline size_t engine_get_bool(struct lwm2m_input_context *in,
bool *value)
{
return in->reader->get_bool(in, value);
}
static inline size_t engine_get_opaque(struct lwm2m_input_context *in,
uint8_t *buf, size_t buflen,
struct lwm2m_opaque_context *opaque,
bool *last_block)
{
if (in->reader->get_opaque) {
return in->reader->get_opaque(in, buf, buflen,
opaque, last_block);
}
return 0;
}
static inline size_t engine_get_objlnk(struct lwm2m_input_context *in,
struct lwm2m_objlnk *value)
{
return in->reader->get_objlnk(in, value);
}
net: lwm2m: initial library support for LWM2M Origin: SICS-IoT / Contiki OS URL: https://github.com/sics-iot/lwm2m-contiki/tree/lwm2m-standalone-dtls commit: d07b0bcd77ec7e8b93787669507f3d86cfbea64a Purpose: Introduction of LwM2M client library. Maintained-by: Zephyr Lightweight Machine-to-Machine (LwM2M) is a protocol stack extension of the Constrained Application Protocol (CoAP) which uses UDP transmission packets. This library was based on source worked on by Joakim Eriksson, Niclas Finne and Joel Hoglund which was adopted by Contiki and then later revamped to work as a stand-alone library. A VERY high level summary of the changes made: - [ALL] sources were re-formatted to Zephyr coding standards - [engine] The engine portion was re-written due to the heavy reliance on ER-CoAP APIs which are not compatible to the Zephyr CoAP APIs as well as other Zephyr specific needs. - [engine] All LWM2M/IPSO object data is now abstracted into resource data which stores information like the data type, length, callbacks to help with read/write. The engine modifies this data directly (or makes callbacks) instead of all of the logic for this living in each object's code. (This wasn't scaling well as I was implementing changes). - [engine] Related to the above change, I also added a generic set of getter/setter functions that user applications can call to change the object data instead of having to add getter/setting methods in each object. - [engine] The original sources shared the engine's context structure quite extensively causing a problem with portability. I broke up the context into it's individual parts: LWM2M path data, input data and output data and pass only the needed data into each set of APIs. - [content format read/writer] sources were re-organized into single .c/h files per content formatter. - [content format read/writer] sources were re-written where necessary to remove the sharing of the lwm2m engine's context and instead only requires the path and input or output data specific to it's function. - [LwM2M objects] re-written using the new engine's abstractions Signed-off-by: Michael Scott <michael.scott@linaro.org>
2017-07-07 11:04:03 -07:00
#endif /* LWM2M_OBJECT_H_ */