zephyr/kernel/smp.c

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/*
* Copyright (c) 2018 Intel corporation
*
* SPDX-License-Identifier: Apache-2.0
*/
#include <kernel.h>
#include <kernel_structs.h>
#include <spinlock.h>
#include <kswap.h>
#include <kernel_internal.h>
kernel: Rework SMP irq_lock() compatibility layer This was wrong in two ways, one subtle and one awful. The subtle problem was that the IRQ lock isn't actually globally recursive, it gets reset when you context switch (i.e. a _Swap() implicitly releases and reacquires it). So the recursive count I was keeping needs to be per-thread or else we risk deadlock any time we swap away from a thread holding the lock. And because part of my brain apparently knew this, there was an "optimization" in the code that tested the current count vs. zero outside the lock, on the argument that if it was non-zero we must already hold the lock. Which would be true of a per-thread counter, but NOT a global one: the other CPU may be holding that lock, and this test will tell you *you* do. The upshot is that a recursive irq_lock() would almost always SUCCEED INCORRECTLY when there was lock contention. That this didn't break more things is amazing to me. The rework is actually simpler than the original, thankfully. Though there are some further subtleties: * The lock state implied by irq_lock() allows the lock to be implicitly released on context switch (i.e. you can _Swap() with the lock held at a recursion level higher than 1, which needs to allow other processes to run). So return paths into threads from _Swap() and interrupt/exception exit need to check and restore the global lock state, spinning as needed. * The idle loop design specifies a k_cpu_idle() function that is on common architectures expected to enable interrupts (for obvious reasons), but there is no place to put non-arch code to wire it into the global lock accounting. So on SMP, even CPU0 needs to use the "dumb" spinning idle loop. Finally this patch contains a simple bugfix too, found by inspection: the interrupt return code used when CONFIG_SWITCH is enabled wasn't correctly setting the active flag on the threads, opening up the potential for a race that might result in a thread being scheduled on two CPUs simultaneously. Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
2018-04-12 21:50:05 +02:00
#ifdef CONFIG_SMP
static atomic_t global_lock;
static atomic_t start_flag;
unsigned int z_smp_global_lock(void)
{
unsigned int key = arch_irq_lock();
kernel: Rework SMP irq_lock() compatibility layer This was wrong in two ways, one subtle and one awful. The subtle problem was that the IRQ lock isn't actually globally recursive, it gets reset when you context switch (i.e. a _Swap() implicitly releases and reacquires it). So the recursive count I was keeping needs to be per-thread or else we risk deadlock any time we swap away from a thread holding the lock. And because part of my brain apparently knew this, there was an "optimization" in the code that tested the current count vs. zero outside the lock, on the argument that if it was non-zero we must already hold the lock. Which would be true of a per-thread counter, but NOT a global one: the other CPU may be holding that lock, and this test will tell you *you* do. The upshot is that a recursive irq_lock() would almost always SUCCEED INCORRECTLY when there was lock contention. That this didn't break more things is amazing to me. The rework is actually simpler than the original, thankfully. Though there are some further subtleties: * The lock state implied by irq_lock() allows the lock to be implicitly released on context switch (i.e. you can _Swap() with the lock held at a recursion level higher than 1, which needs to allow other processes to run). So return paths into threads from _Swap() and interrupt/exception exit need to check and restore the global lock state, spinning as needed. * The idle loop design specifies a k_cpu_idle() function that is on common architectures expected to enable interrupts (for obvious reasons), but there is no place to put non-arch code to wire it into the global lock accounting. So on SMP, even CPU0 needs to use the "dumb" spinning idle loop. Finally this patch contains a simple bugfix too, found by inspection: the interrupt return code used when CONFIG_SWITCH is enabled wasn't correctly setting the active flag on the threads, opening up the potential for a race that might result in a thread being scheduled on two CPUs simultaneously. Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
2018-04-12 21:50:05 +02:00
if (!_current->base.global_lock_count) {
while (!atomic_cas(&global_lock, 0, 1)) {
}
}
kernel: Rework SMP irq_lock() compatibility layer This was wrong in two ways, one subtle and one awful. The subtle problem was that the IRQ lock isn't actually globally recursive, it gets reset when you context switch (i.e. a _Swap() implicitly releases and reacquires it). So the recursive count I was keeping needs to be per-thread or else we risk deadlock any time we swap away from a thread holding the lock. And because part of my brain apparently knew this, there was an "optimization" in the code that tested the current count vs. zero outside the lock, on the argument that if it was non-zero we must already hold the lock. Which would be true of a per-thread counter, but NOT a global one: the other CPU may be holding that lock, and this test will tell you *you* do. The upshot is that a recursive irq_lock() would almost always SUCCEED INCORRECTLY when there was lock contention. That this didn't break more things is amazing to me. The rework is actually simpler than the original, thankfully. Though there are some further subtleties: * The lock state implied by irq_lock() allows the lock to be implicitly released on context switch (i.e. you can _Swap() with the lock held at a recursion level higher than 1, which needs to allow other processes to run). So return paths into threads from _Swap() and interrupt/exception exit need to check and restore the global lock state, spinning as needed. * The idle loop design specifies a k_cpu_idle() function that is on common architectures expected to enable interrupts (for obvious reasons), but there is no place to put non-arch code to wire it into the global lock accounting. So on SMP, even CPU0 needs to use the "dumb" spinning idle loop. Finally this patch contains a simple bugfix too, found by inspection: the interrupt return code used when CONFIG_SWITCH is enabled wasn't correctly setting the active flag on the threads, opening up the potential for a race that might result in a thread being scheduled on two CPUs simultaneously. Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
2018-04-12 21:50:05 +02:00
_current->base.global_lock_count++;
kernel: Rework SMP irq_lock() compatibility layer This was wrong in two ways, one subtle and one awful. The subtle problem was that the IRQ lock isn't actually globally recursive, it gets reset when you context switch (i.e. a _Swap() implicitly releases and reacquires it). So the recursive count I was keeping needs to be per-thread or else we risk deadlock any time we swap away from a thread holding the lock. And because part of my brain apparently knew this, there was an "optimization" in the code that tested the current count vs. zero outside the lock, on the argument that if it was non-zero we must already hold the lock. Which would be true of a per-thread counter, but NOT a global one: the other CPU may be holding that lock, and this test will tell you *you* do. The upshot is that a recursive irq_lock() would almost always SUCCEED INCORRECTLY when there was lock contention. That this didn't break more things is amazing to me. The rework is actually simpler than the original, thankfully. Though there are some further subtleties: * The lock state implied by irq_lock() allows the lock to be implicitly released on context switch (i.e. you can _Swap() with the lock held at a recursion level higher than 1, which needs to allow other processes to run). So return paths into threads from _Swap() and interrupt/exception exit need to check and restore the global lock state, spinning as needed. * The idle loop design specifies a k_cpu_idle() function that is on common architectures expected to enable interrupts (for obvious reasons), but there is no place to put non-arch code to wire it into the global lock accounting. So on SMP, even CPU0 needs to use the "dumb" spinning idle loop. Finally this patch contains a simple bugfix too, found by inspection: the interrupt return code used when CONFIG_SWITCH is enabled wasn't correctly setting the active flag on the threads, opening up the potential for a race that might result in a thread being scheduled on two CPUs simultaneously. Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
2018-04-12 21:50:05 +02:00
return key;
}
void z_smp_global_unlock(unsigned int key)
{
kernel: Rework SMP irq_lock() compatibility layer This was wrong in two ways, one subtle and one awful. The subtle problem was that the IRQ lock isn't actually globally recursive, it gets reset when you context switch (i.e. a _Swap() implicitly releases and reacquires it). So the recursive count I was keeping needs to be per-thread or else we risk deadlock any time we swap away from a thread holding the lock. And because part of my brain apparently knew this, there was an "optimization" in the code that tested the current count vs. zero outside the lock, on the argument that if it was non-zero we must already hold the lock. Which would be true of a per-thread counter, but NOT a global one: the other CPU may be holding that lock, and this test will tell you *you* do. The upshot is that a recursive irq_lock() would almost always SUCCEED INCORRECTLY when there was lock contention. That this didn't break more things is amazing to me. The rework is actually simpler than the original, thankfully. Though there are some further subtleties: * The lock state implied by irq_lock() allows the lock to be implicitly released on context switch (i.e. you can _Swap() with the lock held at a recursion level higher than 1, which needs to allow other processes to run). So return paths into threads from _Swap() and interrupt/exception exit need to check and restore the global lock state, spinning as needed. * The idle loop design specifies a k_cpu_idle() function that is on common architectures expected to enable interrupts (for obvious reasons), but there is no place to put non-arch code to wire it into the global lock accounting. So on SMP, even CPU0 needs to use the "dumb" spinning idle loop. Finally this patch contains a simple bugfix too, found by inspection: the interrupt return code used when CONFIG_SWITCH is enabled wasn't correctly setting the active flag on the threads, opening up the potential for a race that might result in a thread being scheduled on two CPUs simultaneously. Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
2018-04-12 21:50:05 +02:00
if (_current->base.global_lock_count) {
_current->base.global_lock_count--;
if (!_current->base.global_lock_count) {
atomic_clear(&global_lock);
}
}
arch_irq_unlock(key);
kernel: Rework SMP irq_lock() compatibility layer This was wrong in two ways, one subtle and one awful. The subtle problem was that the IRQ lock isn't actually globally recursive, it gets reset when you context switch (i.e. a _Swap() implicitly releases and reacquires it). So the recursive count I was keeping needs to be per-thread or else we risk deadlock any time we swap away from a thread holding the lock. And because part of my brain apparently knew this, there was an "optimization" in the code that tested the current count vs. zero outside the lock, on the argument that if it was non-zero we must already hold the lock. Which would be true of a per-thread counter, but NOT a global one: the other CPU may be holding that lock, and this test will tell you *you* do. The upshot is that a recursive irq_lock() would almost always SUCCEED INCORRECTLY when there was lock contention. That this didn't break more things is amazing to me. The rework is actually simpler than the original, thankfully. Though there are some further subtleties: * The lock state implied by irq_lock() allows the lock to be implicitly released on context switch (i.e. you can _Swap() with the lock held at a recursion level higher than 1, which needs to allow other processes to run). So return paths into threads from _Swap() and interrupt/exception exit need to check and restore the global lock state, spinning as needed. * The idle loop design specifies a k_cpu_idle() function that is on common architectures expected to enable interrupts (for obvious reasons), but there is no place to put non-arch code to wire it into the global lock accounting. So on SMP, even CPU0 needs to use the "dumb" spinning idle loop. Finally this patch contains a simple bugfix too, found by inspection: the interrupt return code used when CONFIG_SWITCH is enabled wasn't correctly setting the active flag on the threads, opening up the potential for a race that might result in a thread being scheduled on two CPUs simultaneously. Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
2018-04-12 21:50:05 +02:00
}
void z_smp_reacquire_global_lock(struct k_thread *thread)
kernel: Rework SMP irq_lock() compatibility layer This was wrong in two ways, one subtle and one awful. The subtle problem was that the IRQ lock isn't actually globally recursive, it gets reset when you context switch (i.e. a _Swap() implicitly releases and reacquires it). So the recursive count I was keeping needs to be per-thread or else we risk deadlock any time we swap away from a thread holding the lock. And because part of my brain apparently knew this, there was an "optimization" in the code that tested the current count vs. zero outside the lock, on the argument that if it was non-zero we must already hold the lock. Which would be true of a per-thread counter, but NOT a global one: the other CPU may be holding that lock, and this test will tell you *you* do. The upshot is that a recursive irq_lock() would almost always SUCCEED INCORRECTLY when there was lock contention. That this didn't break more things is amazing to me. The rework is actually simpler than the original, thankfully. Though there are some further subtleties: * The lock state implied by irq_lock() allows the lock to be implicitly released on context switch (i.e. you can _Swap() with the lock held at a recursion level higher than 1, which needs to allow other processes to run). So return paths into threads from _Swap() and interrupt/exception exit need to check and restore the global lock state, spinning as needed. * The idle loop design specifies a k_cpu_idle() function that is on common architectures expected to enable interrupts (for obvious reasons), but there is no place to put non-arch code to wire it into the global lock accounting. So on SMP, even CPU0 needs to use the "dumb" spinning idle loop. Finally this patch contains a simple bugfix too, found by inspection: the interrupt return code used when CONFIG_SWITCH is enabled wasn't correctly setting the active flag on the threads, opening up the potential for a race that might result in a thread being scheduled on two CPUs simultaneously. Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
2018-04-12 21:50:05 +02:00
{
if (thread->base.global_lock_count) {
arch_irq_lock();
kernel: Rework SMP irq_lock() compatibility layer This was wrong in two ways, one subtle and one awful. The subtle problem was that the IRQ lock isn't actually globally recursive, it gets reset when you context switch (i.e. a _Swap() implicitly releases and reacquires it). So the recursive count I was keeping needs to be per-thread or else we risk deadlock any time we swap away from a thread holding the lock. And because part of my brain apparently knew this, there was an "optimization" in the code that tested the current count vs. zero outside the lock, on the argument that if it was non-zero we must already hold the lock. Which would be true of a per-thread counter, but NOT a global one: the other CPU may be holding that lock, and this test will tell you *you* do. The upshot is that a recursive irq_lock() would almost always SUCCEED INCORRECTLY when there was lock contention. That this didn't break more things is amazing to me. The rework is actually simpler than the original, thankfully. Though there are some further subtleties: * The lock state implied by irq_lock() allows the lock to be implicitly released on context switch (i.e. you can _Swap() with the lock held at a recursion level higher than 1, which needs to allow other processes to run). So return paths into threads from _Swap() and interrupt/exception exit need to check and restore the global lock state, spinning as needed. * The idle loop design specifies a k_cpu_idle() function that is on common architectures expected to enable interrupts (for obvious reasons), but there is no place to put non-arch code to wire it into the global lock accounting. So on SMP, even CPU0 needs to use the "dumb" spinning idle loop. Finally this patch contains a simple bugfix too, found by inspection: the interrupt return code used when CONFIG_SWITCH is enabled wasn't correctly setting the active flag on the threads, opening up the potential for a race that might result in a thread being scheduled on two CPUs simultaneously. Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
2018-04-12 21:50:05 +02:00
while (!atomic_cas(&global_lock, 0, 1)) {
}
}
}
kernel: Rework SMP irq_lock() compatibility layer This was wrong in two ways, one subtle and one awful. The subtle problem was that the IRQ lock isn't actually globally recursive, it gets reset when you context switch (i.e. a _Swap() implicitly releases and reacquires it). So the recursive count I was keeping needs to be per-thread or else we risk deadlock any time we swap away from a thread holding the lock. And because part of my brain apparently knew this, there was an "optimization" in the code that tested the current count vs. zero outside the lock, on the argument that if it was non-zero we must already hold the lock. Which would be true of a per-thread counter, but NOT a global one: the other CPU may be holding that lock, and this test will tell you *you* do. The upshot is that a recursive irq_lock() would almost always SUCCEED INCORRECTLY when there was lock contention. That this didn't break more things is amazing to me. The rework is actually simpler than the original, thankfully. Though there are some further subtleties: * The lock state implied by irq_lock() allows the lock to be implicitly released on context switch (i.e. you can _Swap() with the lock held at a recursion level higher than 1, which needs to allow other processes to run). So return paths into threads from _Swap() and interrupt/exception exit need to check and restore the global lock state, spinning as needed. * The idle loop design specifies a k_cpu_idle() function that is on common architectures expected to enable interrupts (for obvious reasons), but there is no place to put non-arch code to wire it into the global lock accounting. So on SMP, even CPU0 needs to use the "dumb" spinning idle loop. Finally this patch contains a simple bugfix too, found by inspection: the interrupt return code used when CONFIG_SWITCH is enabled wasn't correctly setting the active flag on the threads, opening up the potential for a race that might result in a thread being scheduled on two CPUs simultaneously. Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
2018-04-12 21:50:05 +02:00
/* Called from within z_swap(), so assumes lock already held */
void z_smp_release_global_lock(struct k_thread *thread)
kernel: Rework SMP irq_lock() compatibility layer This was wrong in two ways, one subtle and one awful. The subtle problem was that the IRQ lock isn't actually globally recursive, it gets reset when you context switch (i.e. a _Swap() implicitly releases and reacquires it). So the recursive count I was keeping needs to be per-thread or else we risk deadlock any time we swap away from a thread holding the lock. And because part of my brain apparently knew this, there was an "optimization" in the code that tested the current count vs. zero outside the lock, on the argument that if it was non-zero we must already hold the lock. Which would be true of a per-thread counter, but NOT a global one: the other CPU may be holding that lock, and this test will tell you *you* do. The upshot is that a recursive irq_lock() would almost always SUCCEED INCORRECTLY when there was lock contention. That this didn't break more things is amazing to me. The rework is actually simpler than the original, thankfully. Though there are some further subtleties: * The lock state implied by irq_lock() allows the lock to be implicitly released on context switch (i.e. you can _Swap() with the lock held at a recursion level higher than 1, which needs to allow other processes to run). So return paths into threads from _Swap() and interrupt/exception exit need to check and restore the global lock state, spinning as needed. * The idle loop design specifies a k_cpu_idle() function that is on common architectures expected to enable interrupts (for obvious reasons), but there is no place to put non-arch code to wire it into the global lock accounting. So on SMP, even CPU0 needs to use the "dumb" spinning idle loop. Finally this patch contains a simple bugfix too, found by inspection: the interrupt return code used when CONFIG_SWITCH is enabled wasn't correctly setting the active flag on the threads, opening up the potential for a race that might result in a thread being scheduled on two CPUs simultaneously. Signed-off-by: Andy Ross <andrew.j.ross@intel.com>
2018-04-12 21:50:05 +02:00
{
if (!thread->base.global_lock_count) {
atomic_clear(&global_lock);
}
}
#if CONFIG_MP_NUM_CPUS > 1
static FUNC_NORETURN void smp_init_top(void *arg)
{
atomic_t *start_flag = arg;
struct k_thread dummy_thread;
/* Wait for the signal to begin scheduling */
while (!atomic_get(start_flag)) {
}
z_dummy_thread_init(&dummy_thread);
smp_timer_init();
z_swap_unlocked();
CODE_UNREACHABLE;
}
#endif
void z_smp_init(void)
{
(void)atomic_clear(&start_flag);
#if defined(CONFIG_SMP) && (CONFIG_MP_NUM_CPUS > 1)
for (int i = 1; i < CONFIG_MP_NUM_CPUS; i++) {
arch_start_cpu(i, z_interrupt_stacks[i], CONFIG_ISR_STACK_SIZE,
smp_init_top, &start_flag);
}
#endif
(void)atomic_set(&start_flag, 1);
}
bool z_smp_cpu_mobile(void)
{
unsigned int k = arch_irq_lock();
bool pinned = arch_is_in_isr() || !arch_irq_unlocked(k);
arch_irq_unlock(k);
return !pinned;
}
#endif /* CONFIG_SMP */