libmaple/libmaple/flash.c
Marti Bolivar 50448497f8 Add some missing LeafLabs copyright notices.
Sigh; Emacs's elide-head feature makes it easy to forget to update
these.

Signed-off-by: Marti Bolivar <mbolivar@leaflabs.com>
2012-09-04 01:36:48 -04:00

56 lines
2 KiB
C

/******************************************************************************
* The MIT License
*
* Copyright (c) 2010 Perry Hung.
* Copyright (c) 2011, 2012 LeafLabs, LLC.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*****************************************************************************/
/**
* @file libmaple/flash.c
* @brief Flash management functions
*/
#include <libmaple/libmaple_types.h>
#include <libmaple/flash.h>
/**
* @brief Set flash wait states
*
* Note that not all wait states are available on every MCU. See the
* Flash programming manual for your MCU for restrictions on the
* allowed value of wait_states for a given system clock (SYSCLK)
* frequency.
*
* @param wait_states number of wait states (one of
* FLASH_WAIT_STATE_0, FLASH_WAIT_STATE_1,
* ..., FLASH_WAIT_STATE_7).
*/
void flash_set_latency(uint32 wait_states) {
uint32 val = FLASH_BASE->ACR;
val &= ~FLASH_ACR_LATENCY;
val |= wait_states;
FLASH_BASE->ACR = val;
}