libmaple/wirish/Print.cpp

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/*
* Print.cpp - Base class that provides print() and println()
* Copyright (c) 2008 David A. Mellis. All right reserved.
* Copyright (c) 2011 LeafLabs, LLC.
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*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
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*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
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*
* Modified 23 November 2006 by David A. Mellis
* Modified 12 April 2011 by Marti Bolivar <mbolivar@leaflabs.com>
*/
Move public headers to include directories; related cleanups. Move libmaple/*.h to (new) libmaple/include/libmaple/. The new accepted way to include a libmaple header foo.h is with: #include <libmaple/foo.h> This is more polite in terms of the include namespace. It also allows us to e.g. implement the Arduino SPI library at all (which has header SPI.h; providing it was previously impossible on case-insensitive filesystems due to libmaple's spi.h). Similarly for Wirish. The old include style (#include "header.h") is now deprecated. libmaple/*.h: - Change include guard #defines from _FOO_H_ to _LIBMAPLE_FOO_H_. - Add license headers where they're missing - Add conditional extern "C" { ... } blocks where they're missing (they aren't always necessary, but we might was well do it against the future, while we're at it.). - Change includes from #include "foo.h" to #include <libmaple/foo.h>. - Move includes after extern "C". - Remove extra trailing newlines Note that this doesn't include the headers under libmaple/usb/ or libmaple/usb/usb_lib. These will get fixed later. libmaple/*.c: - Change includes from #include "foo.h" to #include <libmaple/foo.h>. Makefile: - Add I$(LIBMAPLE_PATH)/include/libmaple to GLOBAL_FLAGS. This allows for users (including Wirish) to migrate their code, but should go away ASAP, since it slows down compilation. Wirish: - Move wirish/**/*.h to (new) wirish/include/wirish/. This ignores the USB headers, which, as usual, are getting handled after everything else. - Similarly generify wirish/boards/ structure. For each supported board "foo", move wirish/boards/foo.h and wirish/boards/foo.cpp to wirish/boards/foo/include/board/board.h and wirish/boards/foo/board.cpp, respectively. Also remove the #ifdef hacks around the .cpp files. - wirish/rules.mk: put wirish/boards/foo/include in the include path (and add wirish/boards/foo/board.cpp to the list of sources to be compiled). This allows saying: #include <board/board.h> instead of the hack currently in place. We can allow the user to override this setting later to make adding custom board definitions easier. - Disable -Werror in libmaple/rules.mk, as the current USB warnings don't let the olimex_stm32_h103 board compile. We can re-enable -Werror once we've moved the board-specific bits out of libmaple proper. libraries, examples: - Update includes accordingly. - Miscellaneous cosmetic fixups. Signed-off-by: Marti Bolivar <mbolivar@leaflabs.com>
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#include <wirish/Print.h>
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Move public headers to include directories; related cleanups. Move libmaple/*.h to (new) libmaple/include/libmaple/. The new accepted way to include a libmaple header foo.h is with: #include <libmaple/foo.h> This is more polite in terms of the include namespace. It also allows us to e.g. implement the Arduino SPI library at all (which has header SPI.h; providing it was previously impossible on case-insensitive filesystems due to libmaple's spi.h). Similarly for Wirish. The old include style (#include "header.h") is now deprecated. libmaple/*.h: - Change include guard #defines from _FOO_H_ to _LIBMAPLE_FOO_H_. - Add license headers where they're missing - Add conditional extern "C" { ... } blocks where they're missing (they aren't always necessary, but we might was well do it against the future, while we're at it.). - Change includes from #include "foo.h" to #include <libmaple/foo.h>. - Move includes after extern "C". - Remove extra trailing newlines Note that this doesn't include the headers under libmaple/usb/ or libmaple/usb/usb_lib. These will get fixed later. libmaple/*.c: - Change includes from #include "foo.h" to #include <libmaple/foo.h>. Makefile: - Add I$(LIBMAPLE_PATH)/include/libmaple to GLOBAL_FLAGS. This allows for users (including Wirish) to migrate their code, but should go away ASAP, since it slows down compilation. Wirish: - Move wirish/**/*.h to (new) wirish/include/wirish/. This ignores the USB headers, which, as usual, are getting handled after everything else. - Similarly generify wirish/boards/ structure. For each supported board "foo", move wirish/boards/foo.h and wirish/boards/foo.cpp to wirish/boards/foo/include/board/board.h and wirish/boards/foo/board.cpp, respectively. Also remove the #ifdef hacks around the .cpp files. - wirish/rules.mk: put wirish/boards/foo/include in the include path (and add wirish/boards/foo/board.cpp to the list of sources to be compiled). This allows saying: #include <board/board.h> instead of the hack currently in place. We can allow the user to override this setting later to make adding custom board definitions easier. - Disable -Werror in libmaple/rules.mk, as the current USB warnings don't let the olimex_stm32_h103 board compile. We can re-enable -Werror once we've moved the board-specific bits out of libmaple proper. libraries, examples: - Update includes accordingly. - Miscellaneous cosmetic fixups. Signed-off-by: Marti Bolivar <mbolivar@leaflabs.com>
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#include <wirish/wirish_math.h>
#include <limits.h>
#ifndef LLONG_MAX
/*
* Note:
*
* At time of writing (12 April 2011), the limits.h that came with the
* newlib we distributed didn't include LLONG_MAX. Because we're
* staying away from using templates (see /notes/coding_standard.rst,
* "Language Features and Compiler Extensions"), this value was
* copy-pasted from a println() of the value
*
* std::numeric_limits<long long>::max().
*/
#define LLONG_MAX 9223372036854775807LL
#endif
/*
* Public methods
*/
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void Print::write(const char *str) {
while (*str) {
write(*str++);
}
}
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void Print::write(const void *buffer, uint32 size) {
uint8 *ch = (uint8*)buffer;
while (size--) {
write(*ch++);
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}
}
void Print::print(uint8 b, int base) {
print((uint64)b, base);
}
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void Print::print(char c) {
write(c);
}
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void Print::print(const char str[]) {
write(str);
}
void Print::print(int n, int base) {
print((long long)n, base);
}
void Print::print(unsigned int n, int base) {
print((unsigned long long)n, base);
}
void Print::print(long n, int base) {
print((long long)n, base);
}
void Print::print(unsigned long n, int base) {
print((unsigned long long)n, base);
}
void Print::print(long long n, int base) {
if (base == BYTE) {
write((uint8)n);
return;
}
if (n < 0) {
print('-');
n = -n;
}
printNumber(n, base);
}
void Print::print(unsigned long long n, int base) {
if (base == BYTE) {
write((uint8)n);
} else {
printNumber(n, base);
}
}
void Print::print(double n, int digits) {
printFloat(n, digits);
}
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void Print::println(void) {
print('\r');
print('\n');
}
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void Print::println(char c) {
print(c);
println();
}
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void Print::println(const char c[]) {
print(c);
println();
}
void Print::println(uint8 b, int base) {
print(b, base);
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println();
}
void Print::println(int n, int base) {
print(n, base);
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println();
}
void Print::println(unsigned int n, int base) {
print(n, base);
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println();
}
void Print::println(long n, int base) {
print((long long)n, base);
println();
}
void Print::println(unsigned long n, int base) {
print((unsigned long long)n, base);
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println();
}
void Print::println(long long n, int base) {
print(n, base);
println();
}
void Print::println(unsigned long long n, int base) {
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print(n, base);
println();
}
void Print::println(double n, int digits) {
print(n, digits);
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println();
}
/*
* Private methods
*/
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void Print::printNumber(unsigned long long n, uint8 base) {
unsigned char buf[CHAR_BIT * sizeof(long long)];
unsigned long i = 0;
if (n == 0) {
print('0');
return;
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}
while (n > 0) {
buf[i++] = n % base;
n /= base;
}
for (; i > 0; i--) {
print((char)(buf[i - 1] < 10 ?
'0' + buf[i - 1] :
'A' + buf[i - 1] - 10));
}
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}
/* According to snprintf(),
*
* nextafter((double)numeric_limits<long long>::max(), 0.0) ~= 9.22337e+18
*
* This slightly smaller value was picked semi-arbitrarily. */
#define LARGE_DOUBLE_TRESHOLD (9.1e18)
/* THIS FUNCTION SHOULDN'T BE USED IF YOU NEED ACCURATE RESULTS.
*
* This implementation is meant to be simple and not occupy too much
* code size. However, printing floating point values accurately is a
* subtle task, best left to a well-tested library function.
*
* See Steele and White 2003 for more details:
*
* http://kurtstephens.com/files/p372-steele.pdf
*/
void Print::printFloat(double number, uint8 digits) {
// Hackish fail-fast behavior for large-magnitude doubles
if (abs(number) >= LARGE_DOUBLE_TRESHOLD) {
if (number < 0.0) {
print('-');
}
print("<large double>");
return;
}
// Handle negative numbers
if (number < 0.0) {
print('-');
number = -number;
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}
// Simplistic rounding strategy so that e.g. print(1.999, 2)
// prints as "2.00"
double rounding = 0.5;
for (uint8 i = 0; i < digits; i++) {
rounding /= 10.0;
}
number += rounding;
// Extract the integer part of the number and print it
long long int_part = (long long)number;
double remainder = number - int_part;
print(int_part);
// Print the decimal point, but only if there are digits beyond
if (digits > 0) {
print(".");
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}
// Extract digits from the remainder one at a time
while (digits-- > 0) {
remainder *= 10.0;
int to_print = (int)remainder;
print(to_print);
remainder -= to_print;
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}
}