libmaple/libmaple/iwdg.c

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/******************************************************************************
* The MIT License
*
* Copyright (c) 2010 Michael Hope.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
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*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
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*****************************************************************************/
/**
* @file libmaple/iwdg.c
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* @brief Independent watchdog (IWDG) support
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*/
Move public headers to include directories; related cleanups. Move libmaple/*.h to (new) libmaple/include/libmaple/. The new accepted way to include a libmaple header foo.h is with: #include <libmaple/foo.h> This is more polite in terms of the include namespace. It also allows us to e.g. implement the Arduino SPI library at all (which has header SPI.h; providing it was previously impossible on case-insensitive filesystems due to libmaple's spi.h). Similarly for Wirish. The old include style (#include "header.h") is now deprecated. libmaple/*.h: - Change include guard #defines from _FOO_H_ to _LIBMAPLE_FOO_H_. - Add license headers where they're missing - Add conditional extern "C" { ... } blocks where they're missing (they aren't always necessary, but we might was well do it against the future, while we're at it.). - Change includes from #include "foo.h" to #include <libmaple/foo.h>. - Move includes after extern "C". - Remove extra trailing newlines Note that this doesn't include the headers under libmaple/usb/ or libmaple/usb/usb_lib. These will get fixed later. libmaple/*.c: - Change includes from #include "foo.h" to #include <libmaple/foo.h>. Makefile: - Add I$(LIBMAPLE_PATH)/include/libmaple to GLOBAL_FLAGS. This allows for users (including Wirish) to migrate their code, but should go away ASAP, since it slows down compilation. Wirish: - Move wirish/**/*.h to (new) wirish/include/wirish/. This ignores the USB headers, which, as usual, are getting handled after everything else. - Similarly generify wirish/boards/ structure. For each supported board "foo", move wirish/boards/foo.h and wirish/boards/foo.cpp to wirish/boards/foo/include/board/board.h and wirish/boards/foo/board.cpp, respectively. Also remove the #ifdef hacks around the .cpp files. - wirish/rules.mk: put wirish/boards/foo/include in the include path (and add wirish/boards/foo/board.cpp to the list of sources to be compiled). This allows saying: #include <board/board.h> instead of the hack currently in place. We can allow the user to override this setting later to make adding custom board definitions easier. - Disable -Werror in libmaple/rules.mk, as the current USB warnings don't let the olimex_stm32_h103 board compile. We can re-enable -Werror once we've moved the board-specific bits out of libmaple proper. libraries, examples: - Update includes accordingly. - Miscellaneous cosmetic fixups. Signed-off-by: Marti Bolivar <mbolivar@leaflabs.com>
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#include <libmaple/iwdg.h>
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/**
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* @brief Initialise and start the watchdog
*
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* The prescaler and reload set the timeout. For example, a prescaler
* of IWDG_PRE_32 divides the 40 kHz clock by 32 and gives roughly 1
* ms per reload.
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*
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* @param prescaler Prescaler for the 40 kHz IWDG clock.
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* @param reload Independent watchdog counter reload value.
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*/
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void iwdg_init(iwdg_prescaler prescaler, uint16 reload) {
IWDG_BASE->KR = IWDG_KR_UNLOCK;
IWDG_BASE->PR = prescaler;
IWDG_BASE->RLR = reload;
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/* Start things off */
IWDG_BASE->KR = IWDG_KR_START;
iwdg_feed();
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}
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/**
* @brief Reset the IWDG counter.
*
* Calling this function will cause the IWDG counter to be reset to
* its reload value.
*/
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void iwdg_feed(void) {
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IWDG_BASE->KR = IWDG_KR_FEED;
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}