.include "global.s" ;; BANKED: checked .area _BASE ;; Initialize part (size = DE) of the VRAM at (HL) with B .init_vram:: 1$: LDH A,(.STAT) AND #0x02 JR NZ,1$ LD (HL),B INC HL DEC DE LD A,D OR E JR NZ,1$ RET ;; Initialize window tile table with B .init_wtt:: LDH A,(.LCDC) BIT 6,A JR NZ,1$ LD HL,#0x9800 ; HL = origin JR .init_tt 1$: LD HL,#0x9C00 ; HL = origin JR .init_tt ;; Initialize background tile table with B .init_btt:: LDH A,(.LCDC) BIT 3,A JR NZ,1$ LD HL,#0x9800 ; HL = origin JR .init_tt 1$: LD HL,#0x9C00 ; HL = origin ; JR .init_tt .init_tt:: LD DE,#0x0400 ; One whole GB Screen JP .init_vram