/** @file rand.h Random generator using the linear congruential method @author Luc Van den Borre */ #ifndef RAND_INCLUDE #define RAND_INCLUDE #include /** Initalise the random number generator. seed needs to be different each time, else the same sequence will be generated. A good source is the DIV register. */ void initrand(UINT16 seed) NONBANKED; /* Non-banked as called from asm in arand.s */ /** Returns a random value. */ INT8 rand(void); /** Returns a random word. */ UINT16 randw(void); /** Random generator using the linear lagged additive method Note that 'initarand()' calls 'initrand()' with the same seed value, and uses 'rand()' to initialize the random generator. @author Luc Van den Borre */ void initarand(UINT16 seed); /** Generates a random number using the linear lagged additive method. */ INT8 arand(void); #endif