VisualBoy Advance also has a native Mac port and has GBD support. The Mac binary is missing the debugger hooks so I’ll try compiling the SDL version. I’ve gotten one small demo to compile and run using the information at http://user.
I ordered my Xport 2.0 for the GBA today. To do things the hard way, I’ve decided to get everything going under Mac OS X 10.3. Notes so far: Got the devkitARM r11 binaries for Mac.
Right, well Freevo already has an undocumented OVERSCAN config item. Set that to slowly bring in the corners of the display. About 70×30 is right for our system, although the watermark pictures on the main screen are a bit distorted.
463MB and rising…
Data transfer due to mfx is now at 416MB, up from 357MB 18 hours ago…
Eat kitty!